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The Dark Side Sourcebook (Star Wars Roleplaying Game)
Bill Slavicsek , and J.D. Wiker Manufacturer: Wizards of the Coast ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0786918497 Release Date: 2001-08-01 |
Book Description
Customer Reviews:
Too bad delivery.......2005-05-20
Is it EVIL?.......2003-05-07
That being said, I liked this book back then, and I still like it now. The DSSB really set the stage for the high-quality, full-color, hardcover books that would later become the standard.
I really enjoyed the sections on Dark Side Spirits and Possession, but I think my favorite part was the large selection of Dark Side characters. There is also a wide range of new Dark Side force skills, new feats, mutated beasts, killer droids, and deadly weapons... and not to mention the comprehensive history of the Sith tradition itself, starting from its break with the Jedi Order over 25,000 years prior to the events of the movies.
In short, this is still a solid book, and if you're an evil player, or simply an evil GM, this one is for you.
Generally great, but some embarrassing flaws.......2003-02-02
There are only a few problems with this book. Let's start with the most obvious one: the lack of a sourcebook for the ancient eras where Dark Jedi ran rampant. Most of the prestige classes, items, ships, and individuals mentioned in this book are exclusively available in that time period, so this absence is significant. This can be addressed soon, however, and is not one of the 'embarrassing flaws' I mentioned. The charts for the prestige classes have odd discrepancies in convention that seem to be a halfway point between the original and revised core rulebooks. For example, reputation is either noted as ever-increasing or a series of +1 and +0s, and lightsaber damage is listed as +1d8 +1d8 +1d8 ... +2d8 rather than 'increase lightsaber damage.'
Some other gamemasters might have noticed another interesting problem. The Sith Lord prestige class has 10 levels, but it is impossible to become a 10th level Sith Lord (I'm assuming a 'non-epic' campaign here). The reason for this being that the class requires a reputation of 10, and it is impossible to get that in 10 levels. A more obvious problem is with the Emperor's Hand prestige class, since there can only be one Emperor's Hand. This rather limits the potential of the class, does it not?
Of course, the gamemaster is by no means held to obey the whims of this sourcebook. I simply threw out what I thought was unreasonable and went on with the game. Though I generally found the book to be a worthwhile investment of time and money, it could have been far more satisfying with a bit of improvement in the range of options available. This especially applies to campaigns run in the Rebellion Era which, let's face it, is the only really FUN era to run in!
Putting some light on the Darkside.......2002-07-30
Sith ROCK!.......2002-07-25
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The New Jedi Order Sourcebook (Star Wars Roleplaying Game)
J.D. Wiker , and Steve Miller Manufacturer: Wizards of the Coast ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0786927771 Release Date: 2002-02-01 |
Book Description
Customer Reviews:
Rare but worth the search.......2006-05-22
Disorganization a major obstacle.......2005-11-28
Too small of a book to cover too large of a series- 3½ stars.......2003-08-12
However, regardless of what I thought of the WEG game mechanics, their source material was always first rate (kinda like Shadowrun- lousy game system, great source books), especially the source books released for the various novels and comics, such as the Thrawn Trilogy, Dark Empire, or the Tales of the Jedi Companion. Conversely, Wizards of the Coast seems to have a different philosophy regarding their Star Wars source books. On the one hand, Truce at Bakura was a single book that got its own hard cover from WEG, meanwhile Wizard's gives us one hard cover that encompasses nine books of the New Jedi Order. While it may not have been feasible to do nine books, it does seem a lot of information to distill down into one 160 page book. Plus the West End Games material the had the benefit of being written, in many cases, by authors who wrote the initial novels, often adding more detail and background. A huge bonus considering that many of these books were also bought by people who didn't play the game at all.
Basically, the New Jedi Order Source Book breaks down the nine books, (Vector Prime, Onslaught, Ruin, Hero's Trial, Jedi Eclipse, Balance Point, Conquest, Rebirth and Star by Star) in chapters that includes new characters, planets, vehicles and equipment. The first part of the book details the Yuuzhan Vong, their religion, and the vast majority of their personal gear. Each chapter also includes a small star map to show the current progress of the Vong's invasion route. Also included are some adventure hooks to get a player group into the action. Plus a few minor (and very poor quality) maps- something I have already had a talk with Dan Wallace about. The book does give an excellent overview of the series, but lacks any real meat and could have benefitted from input from the authors to flesh out places, events, and characters.
I also want to spend some time talking about the art that appears through out the book. It goes beyond just being bad or even terrible- it's putrid. It certainly doesn't feel like it belongs in a Star Wars book- of any kind. It seems better suited to a Vampire: the Masquerade or just about anything else by White Wolf. The only good images are by RK Post (Essential Guide to Alien Species), and even his picture of the voxyn Jedi Hunter is messed up, because when he first drew it, he thought it only had four legs instead of six so he had to go back and touch up the image. For the most part, though, the graphics and picture are on the lousy-side of awful.
On the whole, though, I like the source book- the stats for the Yuuzhan Vong are great and I suppose if I had worked at it I could have done it all myself, but with this it means I don't have to. It appears though that Wizards will continue the trend of publishing one book that covers large amounts of information like the Rebellion Era source book, Coruscant and the Core Worlds- Coruscant deserves it's own book, not 16 or so pages in a book with other worlds. I'll be interested to see if WotC will release a second NJO book that covers the last half of the series or simply double the size of the existing book and simply add new information.
A must-have for any NJO campaign........2002-05-07
Like all of Wizard's Star Wars products, the book itself is full color throughout. The artwork is high-quality and has a dark and stylistic touch. Some people won't like that, claiming that it isn't "Star Wars," but I say that it is appropriate for the NJO universe.
I stopped reading the Star Wars novels a long time ago because there are too darn many to keep track of. As a GM myself, and as a NJO newbie, the main thing I liked about the NJO sourcebook is that it neatly compressed all the major events from these six novels into one book. The writing is clear, concise, and most importantly I found it fun to read. I immediately felt that I had enough information to begin building a NJO campaign. The book has a lot of adventure ideas and even a few rough adventure outlines which any GM worth his salt can integrate into his campaign.
Is the book perfect? Certainly not. My biggest gripe is the lack of an alphabetical index. This would nearly cripple the book if its other qualities hadn't been so good. Fortunately, there is a chapter summary at the beginning of the book, which partially alleviates the lack of an index. Chances are you're still going to have to go searching for those obscure entries though. The other issue is that since this book was released just prior to the release of the Revised Core Rulebook, you may need to do some tinkering to integrate the two. However, that is ultimately a minor issue in my opinion.
Overall, I give this book a very strong 4 out of 5 because of the lack of an index.
As a side note, the prior claim that a GM would be better served by spending 10 minutes reading the backs of the novels seems to be quite ill-advised, if not impossible. If you are a GM wanting to run a NJO campaign, GET THIS BOOK. And may it help you as much as it helped me.
EDIT: My gaming group, which meets twice a month, is now 8 sessions into our NJO campaign. As GM, I can honestly say that in that time, the NJO sourcebook has continued to be an invaluable resource. After much consideration, I have decided to raise the book's rating to a 5. This is both for the book's continuing usefulness and because I feel that the previous poster's rating of 1 flies in the face of reason.
Recycled Novels without the talent of the original authors.........2002-03-28
This "sheep in wolf's clothing" sourcebook is a 159 pg. dustcover summary of 9 novels by excellent authors, punctuated by anemic and careless adventurettes and RPG stats for NPCs, 80% of which are introduced shortly before their death.
Other Wizards products have shown brilliance in the rich tapestry of their provided surroundings, providing GMs with a host of wonderful information from which to enchant their players, entertain readers and delight the curious.
In this unfortunate case, all of the wealth of possible information in this book is lost behind the stilted attention to the storyline of the novels, which ends up, in this abbreviated format, coming across like a poorly intellectualized soap opera script. An interested party would be better served by taking 10 minutes in a bookstore and reading the backs of the novels ostensibly plagiarized in this poor offering.
I hope that the abhorrent failings of this book can be directly tied to some legal requirement of Lucasfilm restricting creative freedoms surrounding its intellectual property, if not, WoTC should take a serious look at what disservice they are doing to long-time players and GMs with this sort of tripe.
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Dark Empire Sourcebook (Star Wars RPG)
Michael Allen Horne Manufacturer: West End Games, Inc. ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0874311942 |
Customer Reviews:
The ultimate guide to Dark Empire characters and situations........1999-10-24
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Shadows of the Empire Sourcebook (Star Wars RPG)
Peter Schweighofer Manufacturer: West End Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0874312817 |
Customer Reviews:
Great bok on the topic........2007-05-19
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Power of the Jedi Sourcebook (Star Wars Roleplaying Game)
J.D. Wiker , Michael Mikaelian , Jeff Grubb , Owen K. C. Stephens , James Maliszewski , and Joe Corroney Manufacturer: Wizards of the Coast ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 078692781X Release Date: 2002-08-01 |
Book Description
Customer Reviews:
A view from the gallery.......2005-01-17
Necessary Jedi resource.......2004-12-31
The Jedi's Handbook.......2003-05-08
Most players will probably be most interested in the selection of new Jedi Prestige Classes, Light Side Force skills, feats, and equipment that the book offers. But there are also sections discussing Jedi history, Jedi traditions, new equipment, and new force-sensitive creatures. There are entries on important characters, important locations, and even advice on how to run a Jedi campaign. And of course, no book on the Jedi would be complete without a discussion of Force Spirits. This is also a section discussing new races, but most of these are also in the newer Ultimate Alien Anthology.
This book has been one of the important resources in my Star Wars campaign. I've really enjoyed using the Prestige Classes. From the Jedi Healer to the powerful Jedi Weapon Master, players now have a much wider range of advancement options open to their characters. In addition many of the force-sensitive characters, creatures, and locations have already popped up in my storyline. I also found the notes on running a Jedi campaign to be very useful, for not only can they guide a GM but they can also aid players on how a Jedi should conduct himself.
However, I do have a few minor complaints. A few of the Light Side force skills, particularly Force Light and Sever Force, seem to be quite powerful. Perhaps this is because they were based on the abilities of comic-book characters, but in any case, it was a wise move that such skills may only be acquired with GM approval. I would have also preferred to see a much more in-depth history section, particularly as it pertains to the Tales of the Jedi storyline. Finally, I felt that the maps for some of the important locations were fairly inadequate.
However, as I noted earlier, these were minor complaints.
Overall, I found this to be an outstanding addition to my Star Wars campaign. I use it often, and it is likely that I will continue to do so for some time to come. Whether you're the GM of a campaign with Jedi in it, or whether you're a player wanting to explore the possibilities of a Jedi character, I'd recommend this book as a solid investment.
Great book for SW RPG.......2003-03-27
Amazing!.......2002-11-13
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Star Wars Rebel Alliance Sourcebook
Paul Murphy , and Peter Schweighofer Manufacturer: West End Games, Inc. ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0874312094 |
Customer Reviews:
Bottom Line -- It's not bad.......2007-09-02
GET THE COMPANION.......1999-08-25
It was great!.......1999-08-25
A good sourcebook.......1999-04-06
Good information, except..........1998-06-22
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Star Wars Imperial Sourcebook
Manufacturer: West End Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0874311357 |
Product Description
Companion to Star Wars: The Roleplaying Game. Includes illustrations, photographs, maps and diagrams
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Thrawn Trilogy Sourcebook (Star Wars RPG)
Manufacturer: West End Games ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 0874312809 |
Product Description
"Five years after the Battle of Endor, the war against the evil Galactic Empire is finally ending as victorious New Republic forces reduce the once-feared Imperial military to a shadow of its former might. At long last, peace seems possible. But appearances can be deceiving. From the deepest reaches of the Unknown Regions, an heir to the Empire emerges: a brilliant tactician, a ruthless adversary, and a cunning warlord capable of leading the Empire back to its former glory. A warlord named Grand Admiral Thrawn... The Thrawn Trilogy Sourcebook reprints and updates material originally presented in sourcebooks covering Timothy Zahn's epic three-book cycle. This volume contains complete information and game statistics on all of the characters, aliens, creatures, vehicles, droids, planets and starships from the novels Heir to the Empire, Dark Force Rising and The Last Command."
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Rebellion Era Sourcebook (Star Wars Roleplaying Game)
Bill Slavicsek , Steve Miller , and Owen K. C. Stephens Manufacturer: Wizards of the Coast ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0786918373 Release Date: 2001-03-01 |
Book Description
Customer Reviews:
Rebellion Era Sourcebook.......2003-07-07
Gamemaster material mostly.......2002-09-26
Very good!.......2002-03-03
Best Supplement to Date.......2001-12-31
Each section is laid out under the time period it covers- A New Hope outlines how the Empire came into being and the New Order, the beginnings of the Rebellion by Mon Mothma, Bail Organa and Garm Bel-Iblis. It briefly covers the anti-alien sentiment held by the Empire, the Death Star (no stats, however, but if they are needed, it can be generated). It also has stats for all the major character, (and some minor ones like Tarkin and Lemelisk- the man who designed the Death Star). It does quite a good job in explaining events, concepts, and has loads of additional data, Game Master hints and ideas, plus flowing through the book along side the general data are mini adventures for players.
The Dark Time section covers events from the Battle of Yavin up to the Empire Strikes Back, detailing Imperial intelligence, propaganda, supply fleets, Alliance bases, bounty hunters, the Corporate Sector, Kessel, and the Prophets of the Dark Side. The Empire Strikes Back is mostly character data, with key events described, but also includes probe droids, AT-ATs, Imperial and Alliance forces of the time, Vader's fleet, but no stats for the Super Star Destroyer. More bounty hunters, Dagobah, and the Dark Trooper project from the first Dark Forces PC game- sadly, almost no mention of Kyle Katarn or Jan Ors.
Shadows of the Empire (a book I have yet to read) covers the period immediately after The Empire Strikes Back, the creation of Rogue Squadron, Bothans and their SpyNet, Coruscant, Prince Xizor and the Black Sun syndicate, however no mention is made of Dash Render or his Outrider. I suspect Wizards might be planning a separate, more detailed Shadows of the Empire book. Finally, the last section is of course Return of the Jedi and they wasted nearly five pages on Ewoks! When will people learn that no one likes the furry little buggers? It ends leading into final main character updates and the New Republic Era and the Ssi-Ruu.
A solid piece of work in full color. Lots of stills from the movies, and some top notch art as well, including a great picture of Xizor. Once again, however, the book fails to provide anything but mediocre low-detail and very small maps. A minor gripe, but one that I hope Wizard's addresses soon. Beyond that, this is great book. Granted, most people who have played the game under the West End rules and have read some of the novels, would know most of the information, but it's all here in one volume- very neatly laid out, clean, clear and to the point. I suspect that Wizards will produce sourcebooks for both the Rebel Alliance and the Empire, until then, there is this book, and a good book it is.
Odd set-up detracts from otherwise great book.......2001-10-23
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Truce at Bakura Sourcebook (Star Wars RPG)
Eric S. Trautmann , and Kathy Tyers Manufacturer: West End Games ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0874312566 |
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