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Hunter: The Reckoning (Hunter: The Reckoning (Hardback))
Bruce Baugh , Geoff Grabowski , Angel McCoy , Greg Stolze , White Wolf Publishing , Ken Cliffe , Ed Hall , and Stewart Wieck Manufacturer: White Wolf Games Studio ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1565047354 |
Customer Reviews:
Requires a good GM.......2006-06-01
Only for Experts.......2006-01-24
"Heeeere monster. That's a nice monster...".......2004-02-01
An issue of confusion seems to be those who mix up the Hunters (capital H; note the full, proper title being the "Imbued Hunters") with unrelated groups. Though some number of them may have joined groups like the Society of Leopold, Hunters are imbued with their powers when confronted with the supernatural. They share no unified system, no overarching organization or membership cards. Though they can meet with others of their kind, their disorganized nature and supernatural powers set them apart from conventional mortal hunters, be they alone or in groups. The issue of incompatibility seems to be largely unfounded. Imbued Hunters are explained in several White Wolf core rulebooks, and creatures from several of these books are even summed up in Hunter. The relatively minimal mention of them does make sense. Ultimately, the Hunters, as they are, are not a powerful force. All together, their powers and armaments mean relatively little. Only with time, careful planning, and survival could they ever hope to take back the night. It is this ultimate weakness which is their primary dilemma. Still ultimately mortals with a few helpful cantrips and tricks to give them a better chance, most are left with the disappointment of only being able to do what few things they can.
Whether you want to play a boomstick-toting zombie blaster, a skittish parapsychologist trying to get a peek into a dark and hidden world, a wandering redeemer seeking to save the inhuman souls of the damned, a stake-toting Van Helsing, or a stiff-collared exorcist attempting to dispel hellish influence from the world, there's a niche in Hunter for you. Just don't pack any guns you can't drop in a hurry. You'll need to shed as much weight as possible when it's time to start running.
Very good storytelling horror game.......2004-01-31
VERY Overlooked.......2003-04-22
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Hunter the Reckoning: Survival Guide
Bruce Baugh , E. Jonathan Bennett , Michael Lee , Forest B. Marchinton , Robert Scott Martin , Angel McCoy , Deena McKinney , Wayne Peacock , Greg Stolze , Andy Woodworth , and Peter Woodworth Manufacturer: White Wolf Games Studio ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 1565047370 |
Customer Reviews:
Misnomer, but still good.......2000-11-16
This book might help you build a decent chronical........2000-03-31
Good book, full of potential story ideas........2000-03-30
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Hunter the Reckoning: Storytellers Companion
Kraig Blackwelder Manufacturer: White Wolf Games Studio ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 1565047362 |
Customer Reviews:
too little.......2002-06-11
A Needed Addition.......2000-02-28
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Hunter: Holy War (Hunter: The Reckoning (Paperback))
Manufacturer: White Wolf Publishing ProductGroup: Book Binding: Paperback ASIN: 1588467023 |
Customer Reviews:
Ignore the Title; Read the Book Anyway.......2004-01-11
The first chapter introduces us to a number of Kiswah (the Arabic name for Imbued) and provides us with information on the Middle East. Theres a lexicon of terms used by Middle Eastern Hunters (all of whom share Arabic for some mystical reason; generally its held as proof that God chose the Hunters, as Arabic is seen as the language of God), as well as a basic introduction to Arabic culture. The major religions of the Middle East, such as Islam, Christianity and Judaism, are all mentioned. Then theres the "survival guide", which mentions general information on what to do, where to go and what monsters exist in Bahrain, Egypt, Iran, Iraq, Israel, Lebanon, Saudi Arabia, Syria and several other Middle Eastern countries. Chapter Two goes into the Kiswah's first attempts at working together, as well as theories on their purpose and origins, ranging from righteous Muslims who believe they were inspired by God to pre-Islamic Arab to skeptical scientists, and pretty much everything in between. It also looks at how Arab (and Jewish) Hunters view the different Creeds using Arabic and kabbalistic terms. Very nice for the setting.
In the next chapter, we are given some information on the Thalmudites (walking dead), Amalikites (spirits), Adites (vampires) and Midianites (shapeshifters) after four civilizations destroyed by God. It also gives some advice on the Hunt, including advice for each of the three Virtues on how to use your advantages. The next chapter gives even more advice on working together with other Kiswah, as well as other useful things for working in a group, such as the effort to unify all Kiswah, and the issues of cultural, ethnic and religious difference. As the book points out, there is a great deal of diversity in the Middle East beyond Arabs; Persians, Kurds, Turks, Yezidis, Druze, Bahai and lots more too. In addition, special mention is made of women's roles in society.
Chapter five finally starts giving us useful out-of-character information. An examination of the differences in theme and setting is given, along with some character creation guidelines. There aren't "special rules" for creating Kiswah that differ from mainstream western Hunters. What is given, though, is information on how certain Abilities and Backgrounds are going to be different in a Middle Eastern setting, along with some information on Abilities or Backgrounds that are very likely and which ones should be restricted (like Firearms and Arsenal, due to heavy restrictions on guns in many countries). In addition, an alternative look at the Creeds and Virtues is given, one which draws upon Arabic and Islamic culture. These changes are merely cosmetic, but do help establish the setting much better than the western names. In addition, a handful of new Edges are presented. Theres also a couple new systems, one for Al Ha'it (True Faith basically) and one for the Middle Eastern version of the Word (which always appears in Arabic).
The book closes out with a nice little chapter of ST specific material. This chapter goes more into detail on the setting, the reasoning behind the Word being in Arabic, Al Ha'it and even the secret police of the Kiswah. It closes up with a look at the Jinn (generic term for monsters) and some Kiswah of note. But this chapter should definately be left to STs, if only for the enjoyment of the game. Overall, I found this to be a wonderful book. While I'm not a big fan of the title, it really does do a nice job removing alot of stereotypes about the Middle East. The book is steeped in Arabic, Islamic and Middle Eastern culture, and makes it possible for anyone to understand and appreciate the setting. I strongly recommend that Hunter: the Reckoning players and STs check out this book, if only for a change of pace and an exciting new location, and any others in the Year of the Scarab series.
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Hunter: The Reckoning Wayward (Prima's Official Strategy Guide)
Tri Pham Manufacturer: Prima Games ProductGroup: Book Binding: Paperback Similar Items: ASIN: 0761544127 Release Date: 2003-09-16 |
Book Description
Let the Hunt Begin!
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Inherit the Earth (Hunter: The Reckoning)
Manufacturer: White Wolf Publishing ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 1565048393 |
Book Description
Unknown to most humans, the world is largely ruled and directed by supernatural forces they do not even suspect. Werewolves once herded humans as humans now domesticate animals. Vampires still refer to humans as their herd, and there are mages who, though mortal themselves, consider most others to be "mundane" for their lack of insight and power. But now a force has come to Earth and imbued a select few humans with not just the knowledge of the evil that threatens them, but also with the power to do something about it. These Imbued, have become hunters, those rare mortals who seek to take back the night from ages old menaces.This collection of nine stories concerns many of the most famous among the ranks of the hunters, such as Witness1 who founded Hunter.net. Also included are characters and events that connect to other World of Darkness stories, including the Predator & Prey series and the Year of the Scarab Trilogy. Get to know the characters who are taking back the night one monster at a time!
Customer Reviews:
Amateur Hour.......2006-05-18
NOT THE BEST.......2002-07-30
Some Strong Stories and NO Particularly Weak Ones........2001-08-21
My one big complaint is that this book does not appear to have been proofread. Sure, the spellings appear accurate, but in a world of spellchecking word-processors, that isn't hard to pull off (unless you're like me and don't use them). There are, however, many words that are out of place ("though" instead of "thought") and whole sentences that don't make sense (as if the author decided to change a line, then inserted the new material incorrectly). This occurs mostly in the earlier stories, but still shouldn't be in a professional work at all (maybe an Amazon.com review, though.. ;).
The following is a brief description of the stories in the anthology. The descriptions contain slight SPOILERS, but none that should give away the endings or decrease the suspense.
"The Treatment of Dr. Eberhardt" by Stefan Petrucha. An excellent Hunter story that not only starts off the anthology, but really sets the mood for the whole book. It is hard to describe this story at all without spoiling a part of it, so I will simply leave it at that.
"Credo" by Eric Griffin. A story involving Witness1 (a character previously seen in the Hunter sourcebooks) and a potential meaning for the oft-used slogan "Inherit the Earth." I didn't find the story particularly exciting, nor the potential meaning of the saying to my liking, but it does give some insight into the existance of Hunters that may not have been available before.
"The Names of the Dead" by James Stewart. I found this story disappointing, and am getting VERY tired of the plot device that is revealed at the end. The character Dictatrix11 is somewhat interesting, though.
"Closure" by Andrew Bates. An excellent tale involving Carpenter from the "Hunter mailing list" presented in other sourcebooks. Wraith fans will probably also like this one, as it references some of the powers and laws from their corner of the WoD.
"Antibody" by Michael Lee. This story should have been called, "When Hunters Go Bad" due to over-zealous actions of the "hero" of this cautionary tale. It introduces a few new concepts that some may find interesting, but I was not particularly impressed.
"Some Faerie Tales are Real" by David Wilson. Bookworm55 takes to the streets and gets into a lot of trouble. This story was at times funny, at others very dramatic, and in a few areas very sad. It is very much worth reading, though some might think the joke about a Hunter named "Blade" a bit too much (but I loved it).
"The Frailty of Humans" by Gherbod Fleming. This is a 12 page story that seems to spend 9 pages refreshing us with the characters Kaitlin, Black Rindle, and Barks-at-Shadows from Fleming's Hunter novel _Predator & Prey: Werewolf_. While that approach works in full-length novels, it just wastes space in the limited medium of a short story. Though the tale isn't horrible, it certainly isn't particularly interesting (yes, we know werewolves are racists; yes, they aren't always nice to others), and doesn't answer the question as to what happened at the end of the P&P novel.
"Lucimal's Heart" by Dominic von Riedemann. A predictable story involving everyone's favorite Hunter couple, Leaf and Oaken (though mostly Leaf).
"Unusual Suspects" by Richard Lee Byers. The last story in the anthology and most certainly one of the best. The question, "What happens when a vampire needs a detective?" is finally answered! There were one or two plot points that Vampire fans may have a problem with, but Hunter fanatics should love it.
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Hedge Hunters: Hedge Fund Masters on the Rewards, the Risk, and the Reckoning
Katherine Burton Manufacturer: Bloomberg Press ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 1576602451 |
Book Description
The legends who created the trillion-dollar hedge fund world are brilliant at picking investments, astute at spotting talent--and notorious for secrecy. Now these top managers talk frankly about the challenges they face and how they enter, exit, and size their trades. They also name up-and-coming managers who are shaping the future of hedge funds. Katherine Burton, an acclaimed Bloomberg News reporter, has persuaded these giants of their industry to share their thinking as never before. Investors and market watchers will be intrigued and informed by an unprecendented look inside these highly successful funds.
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Hunter: The Reckoning Redeemer (Prima's Official Strategy Guide)
Mark Cohen Manufacturer: Prima Games ProductGroup: Book Binding: Paperback Similar Items: ASIN: 0761544119 Release Date: 2003-10-28 |
Book Description
Hunt or Be Hunted
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The Infernal (Hunter the Reckoning)
Rick Chillot , Steve Kemson , Mike Lee , Adam Tinworth , and Peter Woodworth Manufacturer: White Wolf Publishing ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 1588467104 |
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The Spellbound (Hunter the Reckoning)
Chuck Wendig , Kraig Blackwelder , and Wayne Peacock Manufacturer: White Wolf Games Studio ProductGroup: Book Binding: Paperback Similar Items: ASIN: 1588467090 |
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