ART OF POCAHONTAS, THE
Average customer rating: 4.5 out of 5 stars
  • great for art/"Pocahontas" fans in general
  • A book as beautiful as its main character
  • Weak parts, but worth taking a look at.
  • Very beautiful!
  • Miniature Poachontas Book is Big on Color and Information
ART OF POCAHONTAS, THE
Steven Rebello
Manufacturer: Disney Editions
ProductGroup: Book
Binding: Hardcover

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ASIN: 0786861584

Customer Reviews:

4 out of 5 stars great for art/"Pocahontas" fans in general.......1998-08-24

I love flipping through this book once in a while just to be in awe of Disney animators all over again, but I agree w/ some of the other reviewers who say that there isn't enough about the actual people behind this artwork. I'd like to find out more about how the artists & voices influenced different aspects of the story, reacted to deadlines, etc. too--but the art almost makes up for it. The book also provides some more insight into the personalities of the characters in "Pocahontas," which I found enlightening. Overall, it's a beautiful accompaniment to the movie, and very inspiring as well--makes me want to learn how to draw a little better.

5 out of 5 stars A book as beautiful as its main character.......1997-12-27

The art of Pocahontas is, to my mind, one of the most beautiful books about animation art. Its composition following the making of the film step by step helps the reader to understand how a huge production such as Pocahontas is made and all the production aeras are represented. The pictures taken from the film and the artist's sketches shown in it are so great they could make anyone that did not like the design of Pocahontas ( and god knows they are a lot in France ) loves it. The only thing that could be improved is about photos of the artists in their work environment, there should be more.

4 out of 5 stars Weak parts, but worth taking a look at........1997-11-30

The only thing holding this book together is the easy way it flows. In the tradition of other Disney "Making of..." books, it follows the format of each animation process from concept to script to storyboard to animation. Its interesting, but at times bogs down some nice visuals. Not all the visuals are great, though. The pre-production art seems weak and cliche like the drawings of pilgrims and Indians you remember as a kid. Only in the animation chapters does it pick up, particularly the work of Glen Keane. As chief animator of the title character, his storyboards and animation seem the most inspired and studied. Other character designs seem less bold against Disney's first eco-feminist heroine who paved the way for post-feminist heroines like Esmeralda from Hunchback and Meg from Hercules. The book not unnique in its execution or format, but its worth taking a look at to compare with other films and books and to see the evolution of the thought process of great Disney animators like Keane and Ruben Aquino. And of course it has its share of Disney we-are-doing-this-and-no-one-else-can attitude.

5 out of 5 stars Very beautiful!.......1997-11-26

First of all, I assume that these reviews are supposed to refer to the large hardcover edition, which was published in 1995, and not the smaller 1996 edition. The large one is gorgeous, allowing a look into the world of how the artists develop a film from start to finish. Some of the concept art is so beautiful that you wonder why it didn't make it into the film. My only gripe with this book is that, like Rebello's other books, it deals almost entirely with the visual aspect of the films and, although it talks about how songs developed the movie (the Colors of the Wind section is especially well done), what about the voices? In The Art of Animation: From Mickey Mouse to Beauty and the Beast, descriptions and photos are included of the actors who voiced the characters. While you might say that this sort of thing doesn't belong in an "Art of" book, I think it does, because the actor who voices a character often has a tremendous influence on the visual development of that character. For example, Belle in Beauty and the Beast would not have had the lock of hair that kept falling into her face - an endearing gesture that helped make her more real to the audience - if Paige O'Hara, her voice, had not had it first. The Art of Pocahontas would be perfect if it offered similar insights. But it's definitely worth reading or just looking at, to bask in the sheer beauty of the artwork.

5 out of 5 stars Miniature Poachontas Book is Big on Color and Information.......1997-03-06

Don't let the small size of "The Art of Pocahontas"fool you; the authors have crammed the 5.5" by 4.5" book with loads of colorful artwork and interesting insights into the recent Disney masterpiece.

"The Art of Pocahontas" traces the creation of the film from conception to completion, including wonderful reproductions of concept sketches, background paintings, layout drawings and final animation art. The 189 pages of this small volume contain over 400 color and black-and-white illustrations.

The text was written by Stephen Rebello, an editor of "Movieline" and author of "Alfred Hitchcock and the Making of 'Psycho.'" He provides many insights into the collaborative and creative process behind the making of "Pocahontas."

Even though "The Art of Pocahontas" is an easy read--it takes less than an hour or two to read from cover to cover--the book provides plenty for fans of animation to contemplate. Much of the "behind the scene
Cartoon Modern: Style and Design in 1950s Animation
Average customer rating: 5 out of 5 stars
  • Cool, Fun and Essential
  • Superlative
  • More than Disney....
  • Cartoon Modern
  • Great Book
Cartoon Modern: Style and Design in 1950s Animation
Amid Amidi
Manufacturer: Chronicle Books
ProductGroup: Book
Binding: Hardcover

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ASIN: 0811847314

Book Description

Between the classic films of Walt Disney in the 1940s and the televised cartoon revolution of the 1960s was a critical period in the history of animation. Amid Amidi, of the influential Animation Blast magazine and CartoonBrew blog, charts the evolution of the modern style in animation, which largely discarded the "lifelike" aesthetic for a more graphic and often abstract approach. Abundantly found in commercials, industrial and educational films, fair and expo infotainment, and more, this quickly popular cartoon modernism shared much with the painting and graphic design movements of the era. Showcasing hundreds of rare and forgotten sketches, model boards, cels, and film stills, Cartoon Modern is a thoroughly researched, eye-popping, and delightful account of a vital decade of animation design.

Customer Reviews:

5 out of 5 stars Cool, Fun and Essential.......2007-07-17

This book covers a vital an oft-neglected period in animation history. When I first laid eyes upon it, in a bookstore, I think I audibly gasped. It is that beautiful. Do not hesitate to purchase this book, which incidentally, won the Theatre Library Association Award for outstanding book in the area of film or broadcasting. Hopefully, there'll be a sequel.

5 out of 5 stars Superlative.......2007-06-08

If you're an animation buff, you won't want to miss Amid Amidi's "Cartoon Modern: Style and Design in 1950s Animation". Lushly paged, and densely packed with generous, colorful, brightly saturated illustrations, "Cartoon Modern" is the cel animation cartoon fan's dream come true - the kind of volume you'd find in a favorites bin in a dream and try to take out into the waking world with you! Amid Amidi is clearly another one of us toon fangeeks: he eagerly sifts through tons of studio, production and biographical information but doesn't skimp on small details only another fangeek would enjoy - intriguing factoids and behind-the-scenes animator gossip relevant to the period abound throughout this thick, heavy book. You will never tire of the clippings, sketches, layouts, articles and character designs. Far from limited to the gorgeous coffeetable book it resembles - don't be fooled by its size and stylish appearance! - "Cartoon Modern" is an authoritative tour of one of American animation's most important creative periods. I personally look forward to more animation books from Amidi, and I hope he will someday take a literary look at the animation of the classic, cartoon modern-influenced 1969-1976 period of PBS's "Sesame Street" and "The Electric Company". As a generous portion of "Cartoon Modern" concerns the works of animators John and Faith Hubley, and the Hubley Studios generated a good 40-50% of the animation for both shows, such a book may not be far from the realm of possibility. Superlative.

5 out of 5 stars More than Disney...........2007-04-19

We had forgotten how much treasured animation was created during this very stylistic era in film history.

Most importantly, the book deserves a publishing prize simply for the design of the text. Absolutely beautiful... flawlessly designed... with quality binding and printing that should last for a century to come.

We were pleasantly surprised by the beauty and class within these covers, and we are pleased to highly recommend this text for the most discriminating animation libraries.

4 out of 5 stars Cartoon Modern.......2007-03-19

Absolutly wonderful visuals, with OK text. Text suffers from almost no acknowlegement of foriegn animation that preceded and drove the U.S. animation design, but still very informationl and a good referenxce book.

4 out of 5 stars Great Book.......2007-01-22

I think this book is a nice purchase. It has great visual reference for cartoon styles and is really easy to brouse through as each "animation studio" has its own chapter. Two other people from my work purchased the book as well, and seem to like it too!
DISNEY VILLAIN, THE
Average customer rating: 4 out of 5 stars
  • A bit disappointed though!!
  • Johnston and Thomas Together Again!
  • GET IT when you can...
  • A Worthwhile Read For Any Disney Fan!
DISNEY VILLAIN, THE
Ollie Johnston
Manufacturer: Disney Editions
ProductGroup: Book
Binding: Hardcover

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ASIN: 1562827928

Customer Reviews:

3 out of 5 stars A bit disappointed though!!.......2002-04-08

The book is not bad, but not really as good as I expected. After having read the extraordinary book "The illussion of life", I wanted more from the same drawer. I picked the villains book.
In the beginning Frank'n'Ollie explain why they did the book, and apparently it was made on command, I couldn't help thinking about that when I read it. The chapters in the book are very short, and there is too little information about how they decided to make their characters as they turned out. Each chapter begins with an (Too long) introduction of the characters role in the film. Of course you can not expect everybody to have seen every disney film that exists, but too much space in the book is used to explain things you already know if you've seen the films.
I would have prefered to know more about how the animators felt about their characters and how they developed the personalities, for instance the thin line of making the beast in "Beauty and the Beast" looking like a beast that you could still end up having feelings for. I would like to have seen more development drawings and sketches and even some animation continuity with some good examples of change in expression of the villains as well.
Some times you read about villains that actually ain't villains. The bear in "Fox and a hound" is actually no villain because it is just following natural instincts, but how about Chief, the big old dog in the movie, nothing about him? A book that is not deep enough. but still not bad. Guess I still shouldn't have read it after just finishing "Illussion of life".

5 out of 5 stars Johnston and Thomas Together Again!.......2000-02-04

Anything by these two wonderful authors and amazing animators should be a must in anyone's collection. Yet, I am baffled that all of their books are currently out of print. I am sure one will not have trouble looking at a used bookstore for a copy of this. This book deals precisely with what the title says: The Disney Villians. In their usual classic and lucid style, the authors discuss the troubles they ran while devising a villian. One that is wicked, yet appealing to the audience. Going through their catalog of movies from Snow White to Aladdin, they discuss in detail what a villian is all about, and how the villian relates to the story, style and main character of each film. Whether one should be more realistic, or have harder edges, or what kind of mannerisms will this villian have. Highly reccomended for the animator and artist, as well as the Disney book lover as these are presented so well. For the enthuseist, which I also own, there is also a more expensive version of this book, hardcover with a slipcase, signed by each of the authors and a print of the filmstrip from Snow White.

5 out of 5 stars GET IT when you can..........1999-05-14

Why did they do it? Frank and Ollie wanted to give a thorough insight into the making of believable, memorable animated characters. For all to learn from... and they did just that! Another MUST-HAVE from the makers of some of this worlds most entertaining animation.

4 out of 5 stars A Worthwhile Read For Any Disney Fan!.......1998-07-11

Who better to bring us the history of the villain in Disney films than two people responsible for the creation of so many of them? Ollie Johnson and Frank Thomas' remarkable survey of the history of bad guys begins with the obligatory history of Disney animation and proceeds to describe all of the villains created from the earliest cartoon shorts to Aladdin. Concept drawings, poster art and stills from the film make up the many illustrations and each film is described along with interesting information on each villain discussed. The one drawback - an obvious one when dealing with so prolific a studio - is the fact that this book cuts off at Aladdin, missing the many sinister villains that followed, notably Scar, and Hades.
Cartoons: One Hundred Years of Cinema Animation
Average customer rating: 3.5 out of 5 stars
  • As a fan of cinema history I found this book enlightening!
  • Better with some revisions.
Cartoons: One Hundred Years of Cinema Animation
Giannalberto Bendazzi
Manufacturer: Indiana University Press
ProductGroup: Book
Binding: Paperback

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ASIN: 0253209374

Customer Reviews:

5 out of 5 stars As a fan of cinema history I found this book enlightening!.......1998-11-13

I found this book filled in many gaps I had of my early cinema knowledge. Often making references to many little known events, it set the stage for what was to become mainstream animation.

2 out of 5 stars Better with some revisions........1998-05-12

As a brazilian animator I tried to start to read this book by the Latin american section, and comprehensively, by the one that shows the status of animation in my country, Brazil, a reality that I know very well.I don't know where Mr. Bendazzi got his informations for this part of the book.What I know is that it's full of strange or, at least unknown names of people for most of the brazilian animators, illustrators figuring as animators, besides the absence of five or six of the really most important animators in my country.Because of all that,I'm affraid the rest of the book, at least in those sections telling about the animation in Latin America still needs to be revised.
Prepare to Board! Creating Story and Characters for Animation Features and Shorts
Average customer rating: 5 out of 5 stars
  • very inspiring
  • A valuable resource
  • Absolutely Terrific
  • Loved it.
  • A must have book for all aspiring animators/, illustrator/artists and writers.
Prepare to Board! Creating Story and Characters for Animation Features and Shorts
Nancy Beiman
Manufacturer: Focal Press
ProductGroup: Book
Binding: Paperback

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ASIN: 0240808207
Release Date: 2007-03-02

Book Description

Packed with illustrations that illuminate and a text that entertains and informs, this book explains the methods and techniques of animation preproduction with a focus on story development and character design.

Story is the most important part of an animated filmand this book delivers clear direction on how animators can create characters and stories that have originality and appeal. Learn how the animation storyboard differs from live action boards and how characters must be developed simultaneously with the story. Positive and negative examples of storyboard and character design are presented and analyzed to demonstrate successful problem-solving techniques. Artwork from an international array of students and professionals supplement the authors own illustrations. Three never-before-published interviews with well known development artists and a comprehensive glossary are also included.

·Written and illustrated by a renowned animator with 30 years experience as producer, designer, and story artist.
· Storyboard and character design examples from an international array of students and professionals.
· Positive and negative examples illustrate the techniques.

Customer Reviews:

5 out of 5 stars very inspiring.......2007-09-26

Although I haven't read all the chapters of the book, I can tell you that I'm very enthusiastic about read all the book. The reason why I bought this book was because although I can draw well (I think), I got stuck trying to create my own characters and animations, but this book shows me a new way of thinking, and really inspired me to create situations, stories and new characters. It offers nice guidelines to create better characters and put this characters in the right situations or viceversa, create characters based on the story or situation.

5 out of 5 stars A valuable resource.......2007-09-15

Nancy Beiman is a well-known figure within the world of animation, having been a long-time animator at Disney, Warner Bros. and elsewhere, and also having taught in a variety of contexts, including her current position at Rochester Institute of Technology. Anyone who knows Nancy fairly well understands three things about her: she is a very gifted artist, she has high expectations of excellence for her students, and she is very broadly knowledgeable about the arts, traditions of humor, and animation itself. Combine these characteristics with the fact that Beiman is one of the most accomplished female animators within the US industry, and you can understand why I was eager to see this book come to life.
Over the last year, I finally completed work on a production-related book, and during that time I consulted with Nancy on various topics. She told me about her own book and, knowing about her ecclectic background and broad knowledge base, I was eager to see how her project would be realized. What I found is pretty much what I expected, a book that introduces essential concepts, but enhances them with discussion of aesthetic issues and is grounded in an appreciation for the history of classical Hollywood animation, with breadth in examples from other animation practices.
So many animation students struggle with story and developing the cinematic aspects of their work, in order to tell their story visually. Beiman's book offers instruction in chapters devoted to the development of story, storyboarding, types of stories (situation driven, character driven, ways to manipulate the `real'), character development and design, scale and location. As the book's title suggests, a large portion of the text is devoted to storyboarding in various respects: sketches and working out roughs; story beats, sequences, and pacing; and visualizing a script, among other topics. She also focuses on refining characters and art direction, including the use of color. Finally, she addresses topics related to the presentation of storyboards and their use in the production process.
Beiman's writing will appeal to anyone from the beginning artist on up, as she writes in a colorful manner and uses a range of examples drawn from her own experience and her analysis of many films. Included in the appendix are interviews she conducted with A. Kendall O'Connor, T. Hee, and Ken Anderson, and the book itself is filled with quotations and short Q and As with the likes of Tex Avery and other well-known figures. Many illustrations--both instructive and humorous--enhance the book, adding extra appeal for the reader. A number of these images come from students Beiman has worked with through the years, attesting to her influence on many young artists.
Prepare to Board is highly recommended for libraries at institutions where production is taught, particularly at the high school and undergraduate levels, and for all artists wishing to learn more about character development, story, and boarding.

5 out of 5 stars Absolutely Terrific.......2007-08-26

This is a very strong book.

When it comes to storyboarding and character design there is a ton of material to cover, yet this relatively short volume captures it beautifully. The writing is never digressive or self indulgent - from page one, it's down to business. At the same time it's very accessible, especially since the illustrations complement the text so simply and effectively. Often both negative and positive examples are compared, explaining not only what to do but what NOT to do. (Something I wish more art books would try!) Topping off the book is a series of interviews from some unimpeachable masters of story and character.

Perhaps what I love the most, though, is that the book isn't just about story and character, it's about marrying story and character. They are not discrete disciplines - the one can't shine without the other! Understanding how they harmonize is critical for any artist, and this guide imparts an intimate understanding of that harmony.

All told, there's a wealth of material to absorb here. Nancy Beiman makes it both engaging and straight-forward. Whether you want it for your nightstand, your bookshelf, or your drawing table, Prepare to Board is a great buy!

5 out of 5 stars Loved it........2007-07-31

I am not an artist, so can't comment much on the core of the book (although, as a layman, I found the explainations extremely clear).

I LOVED the interviews with Ken Anderson, Ken O'Connor and T- Hee as well as the way they were illustrated (there were quite a few documents that I had never seen before).

5 out of 5 stars A must have book for all aspiring animators/, illustrator/artists and writers........2007-07-15

This book will help open up any locked doors in the far reaching corners of your mind. Nancy Beiman's easy writing style and uncomplicated approach make this book an enjoyable tool for anyone interested in the Arts.

Ruby Persson
Artist, New York, New York
The Art of Cars
Average customer rating: Not rated
    The Art of Cars
    Suzanne Fitzgerald Wallis , and Michael Wallis
    Manufacturer: Chronicle Books
    ProductGroup: Book
    Binding: Hardcover

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    ASIN: 0811849007

    Book Description

    In the tradition of the smash hits Toy Story, A Bug's Life, Toy Story 2, Monsters, Inc., Finding Nemo, and The Incredibles comes the newest film from Pixar Animation Studios, Cars, the story of a race car who learns that it's not all about the fast lane. (In fact, life begins at the off-ramp.) Offering an insider's view into the artistic development of Cars, this gorgeously illustrated book celebrates the whimsical yet painstaking research that fueled Pixar's directors, production designers, and artists. Fascinating storyboards, full-color pastels, on-the-road snapshots, and hundreds of character sketches reveal the origins of Pixar's charming and clever automobile-based world. Gleaned from the team's trips to racetracks and down the famed Route 66, The Art of Cars is as colorful as its memorable story and characters, making this book the only movie tie-in for adults a spirited ride down the road of a masterful animated feature film.

    Cars is a Walt Disney Pictures presentation of a Pixar Animation Studios film. 2006 by Disney Enterprises, Inc./Pixar Animation Studios. All rights reserved.
    Disney's Art of Animation #2: FROM MICKEY MOUSE TO HERCULES
    Average customer rating: 4.5 out of 5 stars
    • Disney's Art of Animation: From Mickey Mouse to Hercules
    • A great book!
    Disney's Art of Animation #2: FROM MICKEY MOUSE TO HERCULES
    Bob Thomas
    Manufacturer: Disney Editions
    ProductGroup: Book
    Binding: Hardcover

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    ASIN: 0786862416

    Customer Reviews:

    5 out of 5 stars Disney's Art of Animation: From Mickey Mouse to Hercules.......2002-10-03

    This book is excellent. It is also very different from the 1st edition in 1992 which featured Beauty and the Beast. About 50% of the book is all new from the previous edition and it's really worth owning both versions. Gives you much insight into the making of Hercules and in '92 edition into Beauty and the Beast. Great pictures and lots of good information in a very entertaining format. All ages in our family enjoy the book from 4 years old on up. You will too. I Wonder when the next edition will come out?

    4 out of 5 stars A great book!.......1999-07-24

    This book is great! The only complaint I have is that the "middle" features seem to have been neglected. The very early and the very recent ones are well covered and illustrated. The section on Hercules is phenomenal!! But I would recommend The Encyclopedia of Walt Disney's Animated Chracters by John Grant instead of this one, it has more information and better pictures. But if you buy both that's even better! I did!
    Animation Writing and Development, : From Script Development to Pitch (Focal Press Visual Effects and Animation)
    Average customer rating: 3.5 out of 5 stars
    • Animation writing and Development From script to development to pitch
    • Too much information
    • Typical "Mainstream" book.
    • Animation Writing and Development : From Script Development
    • Wow!
    Animation Writing and Development, : From Script Development to Pitch (Focal Press Visual Effects and Animation)
    Jean Ann Wright
    Manufacturer: Focal Press
    ProductGroup: Book
    Binding: Paperback

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    Similar Items:
    1. How to Write for Animation How to Write for Animation
    2. The Animation Business Handbook The Animation Business Handbook
    3. Producing Animation (Focal Press Visual Effects and Animation) (Focal Press Visual Effects and Animation) Producing Animation (Focal Press Visual Effects and Animation) (Focal Press Visual Effects and Animation)
    4. Gardner's Guide to Animation Scriptwriting: The Writer's Road Map (Gardner's Guide series) Gardner's Guide to Animation Scriptwriting: The Writer's Road Map (Gardner's Guide series)
    5. Storytelling through Animation (Graphics) Storytelling through Animation (Graphics)

    ASIN: 0240805496

    Book Description

    The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original characters, developing a television series, feature, or multimedia project, and writing professional premises, outlines and scripts. It covers the process of developing presentation bibles and pitching original projects as well as ideas for episodes of shows already on the air. Animation Writing and Development includes chapters on animation history, on child development (writing for kids), and on storyboarding. It gives advice on marketing and finding work in the industry. It provides exercises for students as well as checklists for professionals polishing their craft. This is a guide to becoming a good writer as well as a successful one.

    * Filled with writing exercises that will challenge your writing limits
    * Understand inspiration, idea gathering, and story development
    * Tips on how to write for kids and why certain stories appeal to different ages
    * The how and why of dialogue-what works, and what doesn't

    Customer Reviews:

    5 out of 5 stars Animation writing and Development From script to development to pitch.......2007-08-23

    An excellent book that covers all aspects of writing for animation, and I do mean ALL aspects. Nothing is left out. Jean Ann Wright really knows her stuff. And buying the book from Amazon was easy and painless. That's why I use them and why I will continue to use them.

    2 out of 5 stars Too much information.......2006-09-22

    The book covers tons and tons of topics, which is good for a person with no background in animation writing. But the topics written about, from dialogue to outlining, come with no context, no examples to back up what the author is talking about. Wright writes "Keep your characters consistent. They must be true to their core traits and to what has made them who they are." An example from a current or classic cartoon is direly needed. This happens throughout the book. Under the subheading Conflict Can Reveal Information in the dialogue chapter, she writes "conflict in dialogue...is a good way to get information out and keep it interesting." How? Once again this book screams for examples.
    The book trys to explain every thing and any thing about animation. A daunting task. But in the process, every thing seems trite. The chapter on writing features, aka movies, is skimmed, and after reading it, will not make your more apt at writing animation films. Scriptwriting for film is different, in many aspects, from tv animation, and in this book it's made to sound that it's the same.
    Overall the book is informative, but for someone who grew up with Scooby Doo, He-Man, Thundercats and saw every Disney film and could write endless thesis on Scooby Doo's tremendous appetite, this book lacks substance.

    2 out of 5 stars Typical "Mainstream" book........2006-08-08

    This book is abit of a bore and turnoff with all it tips and trixs to create scripts that will please the "buyer". It is colored with a tone of a moral panic that is typical for experts that clame to know what people want and don't want. I think it is safe to say that if the creators of "South Park" or "The Simpson" would have read this book and followed it, thoose series would have never been made - maybe not even Bambi with its horrid shooting of bambis mother?

    It also deals with animation at its simplest blocks, it tries to show the steps to a finished product - poorly. It does contain a good hint here and there but as a hole it is a complete waist of time, and a poor candidate for a book to understand the teqnical aspects of animation. If you have some basic knowleadge of character, animation and storyboarding and want to learn how to write for animation, buy books about writing instead.
    >RS

    5 out of 5 stars Animation Writing and Development : From Script Development .......2005-03-10

    Jean Ann Wright's "Animation Writing and Development : From Script Development to Pitch", is a comprehensive and well written book, on the subject.

    I would highly recommend it to anyone who is interested in writing for animation.

    5 out of 5 stars Wow!.......2005-03-07

    Every industry has its own special requirements. This book "Animation Writing and Development" by Jean Ann Wright should be titled "A Manual for the Working World of Animation". There are not many books that give all the working aspects of a creative vocation. Wow! What to do, how to do it, and still nurture creative desires! Being a college art instructor, all my classes will know about the existence of this fine work. B. McInerney
    The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3- D Animation
    Average customer rating: 4.5 out of 5 stars
    • Perfect Reference
    • I Really Need to get the New Edition...
    • GREAT INTRODUCTION TO ANIMATION TECHNIQUES
    • Good introduction to Animation
    • Very general, not enough updated info
    The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3- D Animation
    Kit Laybourne
    Manufacturer: Three Rivers Press
    ProductGroup: Book
    Binding: Paperback

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    2. The Animator's Workbook: Step-By-Step Techniques of Drawn Animation The Animator's Workbook: Step-By-Step Techniques of Drawn Animation
    3. The Complete Animation Course: The Principles, Practice and Techniques of Successful Animation The Complete Animation Course: The Principles, Practice and Techniques of Successful Animation
    4. Animation from Pencils to Pixels: Classical Techniques for the Digital Animator Animation from Pencils to Pixels: Classical Techniques for the Digital Animator
    5. Timing for Animation Timing for Animation

    ASIN: 0517886022
    Release Date: 1998-12-22

    Book Description

    The first edition of The Animation Book, published in 1979, became the authoritative guide to making animated movies. Now, as we enter the twenty-first century, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. Kit Laybourne's digital revision to The Animation Book brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shares Kit's infectious enthusiasm for the limitless possibilities of today's hybrid techniques, and it provides beginning animators with all the information they need to jump in and start their own animation projects. More advanced animators will find The Animation Book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus Internet and other resources.

    Using an innovative case-study approach, Kit deconstructs how a range of digital projects were carried out at some of today's hottest animation studios, including Wildbrain, Blue Sky, Protozoa, Fantome, Broderbund, Nicktoons, and Klasky Csupo. These step-by-step studies show how desktop animators can follow the same creative process in their own films.

    Customer Reviews:

    5 out of 5 stars Perfect Reference.......2007-08-02

    If there was ever a 'textbook' for learning animation, this is it. I have several books on animation production, from cell to 3D, and this on the pretty much the backbone of them all. I am not a professional animator, though I wish I was. This book provides a plethora of reference films for various styles of animation (it's nice to have a somewhat comprehensive list of styles) and suggestions for production. Though, it does lean more towards the artistry of animation, rather than digital production techniques to turn a quick buck.

    I recommend this book as a primer for anyone who is passionate about animation as an art, hobby, or the first step in building an animation production house from scratch.

    5 out of 5 stars I Really Need to get the New Edition..........2006-01-06

    I just about wore out my copy of the original edition of this book years ago; i never got far into *doing* animation, but it really helped me to *understand* what i was seeing on the screen (as well as serving as a source of recommendations as to Good Things to look out for...)

    While this may not be quite the essential text for asiring animators that Will Eisner's "Comics and Sequential Art" (q.v.) is for would-be comics pros, it is a Very Good overview of the field as a whole, from techniques to materials to the creative aspects.

    There is, admittedly, not sufficient detail on any one subject to take one to a true professional level, but there is sufficient detail and commentary to let the tyro make a beginning in almost any aspect of animation (within one's financial limitations, anyway -- while costs are rather less now than they were in the day when film was the sole practical medium of choice, some aspects of animation do cost more than others to do) nd work at it enough to get an idea as to whether that's what she wants to do.

    And remember -- you might not intend to make animation your life's work; but Mike Jittlov was an accounting major who took an animation course because he needed an elective and it fit his schedule. The film he made for that course won him an Oscar nomination...

    Anything can happen, and this book is a good place to check it out if you think animation might be one of the "anythings" you'd like to happen to you.

    5 out of 5 stars GREAT INTRODUCTION TO ANIMATION TECHNIQUES.......2004-09-16

    This is a great book for both students of animation and anyone out there who just wants to know more about that thing called animation. Laybourne is very easy to read and goes step-by-step through various animation processes in such an accessible way that its almost entertaining.

    If you have a serious interest or just a passing interest, this is a great book!

    4 out of 5 stars Good introduction to Animation.......2003-11-04

    I am using this book for background info for an animation unit I teach with my graphics students. It gives you a good overview of many different animation techniques. It answered a lot of my questions. This book is a good start, but you might also want to check out animation by preston blair, and Animation from script to screen by Shamus Culhane. Shamus will make an animator out of you by the end of his book.

    3 out of 5 stars Very general, not enough updated info.......2002-11-07

    Although it is almost impossible for a book to provide the most up-to-date info, this book tries it's best. I really think that an animation book should be specified (ie 2d, stop-motion, 3d, etc) in order to not "cheat" the reader out of more intense knowledge. However, if a broad introduction is what you seek, then this book will work (but there are less expensive books that will do just the same).
    Batman: The Animated Series Guide
    Average customer rating: 4.5 out of 5 stars
    • good for fans
    • batman guide
    • Good for kids
    Batman: The Animated Series Guide
    Scott Beatty
    Manufacturer: DK CHILDREN
    ProductGroup: Book
    Binding: Hardcover

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    1. Justice League: The Animated Series Guide Justice League: The Animated Series Guide
    2. Superman: The Animated Series Guide Superman: The Animated Series Guide
    3. Batman Beyond: The Animated Series Guide Batman Beyond: The Animated Series Guide
    4. Batman: The Ultimate Guide to the Dark Knight Batman: The Ultimate Guide to the Dark Knight
    5. Batman Animated Batman Animated

    ASIN: 0789495805

    Book Description

    Batman: The Animated Series Guide is chockfull of batfacts about the characters and storylines in this Emmy Award winning television show, based on the original DC comic book series. This rebirth of the Batman story brought new characteristics to the Caped Crusader; the beautifully stylized series introduces a darker and more complex superhero to the screen, and there's plenty of detail in this wonderful new world that fans will love to explore on the page.

    Kids who like Batman: The Animated Series will love this unique guide to Gotham City and the creative criminals and humanistic heroes who find their way there.

    Customer Reviews:

    5 out of 5 stars good for fans.......2006-06-10

    I love Batman the Animated Series. When I heard of this book, I immeadietly bought it. You'll data on every character from the series and what episodes they first appeared in. Some of the pictures are photo shots from the series. Great for Batman fans.

    5 out of 5 stars batman guide.......2006-03-19

    my three year old son loves this book he wants to know who all the characters are and he loves to tell them back to you. this book has been wonderful!!

    3 out of 5 stars Good for kids.......2004-07-13

    I grew up watching this series, and fell in love with Batman because of it. The moment I saw a preview of the pages for Nightwing and Harley Quinn (my favorite characters) I rushed to order this. However, I was a bit disappointed. I'm used to the "Ultimate Guide to ---" Books and was expecting this book to be just as detailed. It is very thin, and not very specific. This book is great for people and kids who know very little about the series and want to get acquainted. For true fans, its not even necessary. Only major characters are covered. I would have been more impressed if a character like Rupert Thorne's accomplice Candace would have gotten a page. I don't see why not, she appeared in multiple episodes. However, in this book, Rupert himself only get a paragraph on the "Other Villians" page. An episode guide would have also been nice. The most you get here is a list of where each major character first appeared. I hope a more detailed book will appear in the future.

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    2. Beyond Impressionism: The Naturalist Impulse
    3. Billmeyer and Saltzman's Principles of Color Technology, 3rd Edition
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    5. Celebration of Discipline: The Path to Spiritual Growth
    6. Charles Bargue Et Jean-Leon Gerome: Drawing Course
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