Time-Saver Standards for Urban Design
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    Time-Saver Standards for Urban Design
    Donald Watson
    Manufacturer: McGraw-Hill Professional
    ProductGroup: Book
    Binding: Hardcover

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    Similar Items:
    1. Planning and Urban Design Standards (Wiley Graphic Standards) Planning and Urban Design Standards (Wiley Graphic Standards)
    2. The Urban Design Handbook: Techniques and Working Methods The Urban Design Handbook: Techniques and Working Methods
    3. Time-Saver Standards for Landscape Architecture Time-Saver Standards for Landscape Architecture
    4. The Architectural Pattern Book: A Tool for Building Great Neighborhoods The Architectural Pattern Book: A Tool for Building Great Neighborhoods
    5. Urban Design: Method and Techniques, Second Edition Urban Design: Method and Techniques, Second Edition

    ASIN: 007068507X

    Book Description


    * The foremost professional reference on the physical design of cities and urban places
    * International coverage including recent European and Asian sustainability initiatives
    * Covers essential topics such as preservation, renewal, patterns of settlement and more
    * Outstanding contributors include Alan Plattus, Dean of the College of Architecture, Yale University
    Time-Saver Standards for Landscape Architecture
    Average customer rating: 3.5 out of 5 stars
    • Old and busted
    • Usefulness
    • buy the book, forget the CD-ROM version
    • This book is a must!!!!
    • ABD EL MOHSEN SOLIMAN
    Time-Saver Standards for Landscape Architecture
    Charles W. Harris , and Nicholas T. Dines
    Manufacturer: McGraw-Hill Professional
    ProductGroup: Book
    Binding: Hardcover

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    Similar Items:
    1. Time-Saver Standards Site Construction Details Manual Time-Saver Standards Site Construction Details Manual
    2. Site Engineering for Landscape Architects Site Engineering for Landscape Architects
    3. Sustainable Landscape Construction: A Guide to Green Building Outdoors, Second Edition Sustainable Landscape Construction: A Guide to Green Building Outdoors, Second Edition
    4. Graphic Guide to Site Construction: Over 325 Details for Builders and Designers Graphic Guide to Site Construction: Over 325 Details for Builders and Designers
    5. Landscape Architectural Graphic Standards Landscape Architectural Graphic Standards

    ASIN: 0070170274

    Book Description

    Newly designed and containing a full 40 percent completely new content, Time-Saver Standards for Landscape Architecture, Second Edition, continues to be the most complete source of site design and construction standards and data. It is fully metric, to meet Federal and International requirements. It features increased coverage of: Site storm water "best management" practices · New urban tree planting and xeriscape concepts · Earth retaining structures and pavement design · Land reclamation, including soil and vegetation restoration · Metric site layout practices, including recreation facilities · Energy and resource conservation · Natural processes and site construction procedures · New expanded construction details · Simplified construction materials data. Over 50 sections provide concise tables, checklists, "Key Point" text summaries, and illustrations to provide an invaluable information resource for offices and classrooms throughout the world.

    Customer Reviews:

    2 out of 5 stars Old and busted.......2007-05-05

    I have always found this book to be cumbersome, difficult to navigate, poorly organized, and lacking in sufficient detail. But of course for years it was basically the only game in town, so everyone relied on it. Those days are over. I recently purchased Landscape Architectural Graphic Standards, and it is an outstanding book. If you're trying to decide which one to buy, definitely get Landscape Architectural Graphic Standards instead. And even if you already own Time-Saver Standards, do yourself a huge favor and buy Landscape Architectural Graphic Standards anyway. It covers everything that Time-Saver Standards does plus numerous other topics, all with much better explanations and details. To top things off, it has FAR more graphics and the entire book is better organized an easier to navigate than Time-Saver Standards.

    2 out of 5 stars Usefulness.......2006-07-16

    As a practicing L.A., I have bought several McGraw-Hill Construction Books. I get a similar result each time: They seem on first look to fulfill the promise, but I found they don't well serve the need in real life. I get far better use out of Architectural Graphic Standards, and I'm looking forward to Wiley's Landscape Architectural Graphic Standards.

    1 out of 5 stars buy the book, forget the CD-ROM version.......2005-03-28

    I've got the book and was hoping the CD-ROM would enhance using the book, but it doesn't. The content is very slim compared to the book, and the CAD drawings that are included are also of very limited use. Don't bother with the CD-ROM version of TSSLA.

    5 out of 5 stars This book is a must!!!!.......2004-02-06

    A great book to have. It was a required text for my site technology classes. Kept referring to it. Lots of information. It should be on everyone's bookcase if you're a Landscape Architect student or already in the profession. I highly recommend it.

    5 out of 5 stars ABD EL MOHSEN SOLIMAN.......2000-11-06

    IWANT SEE PART FROM THE BOOK
    History: Fiction or Science? (Chronology, No. 1)
    Average customer rating: 4.5 out of 5 stars
    • Calculations are only as good as your numbers
    • Pants on fire?
    • Accepted History & Chronology Must Be Changed.
    • Very Interesting
    • History as Science Fiction
    History: Fiction or Science? (Chronology, No. 1)
    Anatoly Fomenko
    Manufacturer: Mithec
    ProductGroup: Book
    Binding: Paperback

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    1. History: Fiction or Science? Chronology 2 (Chronology) History: Fiction or Science? Chronology 2 (Chronology)
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    3. Discovering the Mysteries of Ancient America: Lost History And Legends, Unearthed And Explored Discovering the Mysteries of Ancient America: Lost History And Legends, Unearthed And Explored
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    5. They Cast No Shadows: A Collection of Essays on the Illuminati, Revisionist History, and Suppressed Technologies They Cast No Shadows: A Collection of Essays on the Illuminati, Revisionist History, and Suppressed Technologies

    ASIN: 2913621058

    Book Description

    Recorded history is a finely-woven magic fabric of intricate lies about events predating the sixteenth century. There is not a single piece of evidence that can be reliably and independently traced back earlier than the eleventh century. This book details events that are substantiated by hard facts and logic, and validated by new astronomical research and statistical analysis of ancient sources.

    Customer Reviews:

    3 out of 5 stars Calculations are only as good as your numbers.......2007-08-03

    Yes, we can all agree that mainstream history is nearly 100% BS due to politics, economics, ego, problems with dating techniques, and various conspiracies. Agreed. But, I've been researching the distinct possibility that human history (in terms of civilizations) are much more ancient than we've been told, so coming across this book was very interesting to me. I wondered how Fomenko could be wrong (if at all) because he is very persuasive in his presentations. Then it dawned on me. If at previous times in prehistory, due to the various catastrophies that are well documented (comets, asteroids, planetary disruptions, plasma discharge, pole reversals, etc) the Earth was in a different position in relation to the sun, different tilt on its axis, different orbit, different rotation (in terms of velocity and DIRECTION), and the continents were in different positions, then would this not cause the ancients to see the sky (constellations) differently? In other words, is Fomenko making erronious assumptions about the physics of the Earth in pre-history, which then corrupt his data with regards to dating the relevant astrology? The last event to seriously disrupt our planet occured roughly 3500 years ago, according to other good researchers, so is it possible Fomenko has been confused by this? The vastly different physics of our planet in the not so distant past may explain this confusion, which is not to say the "mainstream" version of history is correct; on the contrary. I am not an expert in these fields, but wanted to see if this idea could spark discussion.

    5 out of 5 stars Pants on fire?.......2007-07-19

    Will people ever read before spamming? Yes, Jesuits could not rewrite world history alone, they had help. Anyway, Dr Prof Acad A.Fomenko does not point to jesuits as the driving force of world wide history manipulation in published volumes 1,2,3;, actually he barely mentions the poor devils. Check it with 'Search inside' feature, please. China is rarely mentioned either, in fact, Dr Fomenko is completely eurocentric. Right, his theory contradicts all mainstream schools of history, because in their actual state they are all built on blatantly erroneus chronology. You don't need a mysterious cabal (conspiracy) to falsify history, the falsification is its modus operandi. It is inherent to history(ians) to falsify (distort) events, as it is inherent to humans to boast as it is inherent to power (authority) to legimize itself by referrring to glorious past made to its own order. Dr Prof Fomenko and team have identified scores of instances of such manipulation in Russian, European, etc.. history, and delivered valid statistical proof thereof. His own 'reconstruction' is completely another story. Forget c14 as a valid method of dating. W.Libby has initially discovered a brilliant method of INDEPENDENT dating. Too bad, c14 method has become a joke after a forced marrige with dendrochronology with consensual chronological scale inbuilt. Radiocarbon method can't stand blind tests, but is so very productive as a rubberstamp.

    5 out of 5 stars Accepted History & Chronology Must Be Changed. .......2007-04-09

    There is no doubt that history as most know it is a sham, & institution's version of History both University & Church is fradulent & inaccurate. Everything was established with an agenda, The real "Dark Ages" are now when we have access to incredible amounts of information past authorities & more important 'common folk' didn't have but our institutions & educators are slow to evolve because of what has ignorantly & arrogantly been taught for too long. This is on many subjects not just Chronology.

    For anyone to question "Why would a Mathematician have anything credible to say of History?" The answer is from Dr. Fomenko's preface in the book: "It would be worthwhile to remind the reader that in the XVI-XVII century Chronology was considered to be a subdivision of Mathematics." These volumes could possibly be some of the most important works to date & should be read by everyone with an interest in History, especially professors & educators who have a duty to the public. I have read both books & must say that 'Chronology 1' has some very eye opening & revolutionary information. Even if these volumes are part true the implications are profound & opens the doors to further investigations & questions which must be done. I speak several different lanquages & must say the logic Dr. Fomenko uses with "inflection" of words & words being read from left to right in one region & right to left in another then written backwards, the removal of vowels & get down to basics of words, or different cities & locations having the same name etc. is correct. Vowel usage has always been optional & varied, actually complicating linquistics & study. The first thing one has to understand is that words never had a fixed spelling in history like we do now, the spelling of words was mutable & regional, as well as names & titles of people were vast, varied & changed, NOTHING WAS FIXED or understood linear. Matters of Life & Death as well as financial profiteering yesterday & today were & are made with ignorant, illogical & conspiratorial views of history & reality, it's time people get closer to the Truth & society collectively grow up.

    5 out of 5 stars Very Interesting.......2007-03-07

    It is a good proposal and I believe it will mature into something even better in the future. I think it deserves to be read.

    4 out of 5 stars History as Science Fiction.......2007-01-10

    Anatoly Fomenko has written a very intriguing book, full of pictures, charts, and computer 'proof' of his thesis: backwards of AD900 we don't really know what happened or when. Between AD900 and AD1600 there is more certainty, but there is still a lot of fuzzy ground, and things don't get reliable until we get past the 1600's where the printing press made it very difficult for the perpetrators of this timeline manipulation to change anything that had been committed to print. The Dark Ages did not happen. Books were burned for a reason. One organization has doubled the actual length of its existence by expanding the real chronology. Read why.

    I had always wondered why Christ died about AD33 and yet men waited until the 11th century to form the Knights Templar, the Cathars, etc and go after the Holy Land by force. Why the 1000 year gap? Turns out there wasn't more than a 10-12 year gap and he proves it using astronomy. This also implies that the planet is not as old as we have been told, and current Christian and other creationist scientists are already championing that idea without being aware of Fomenko's book. The two groups, creationist scientists and the Russian mathematical analysts corroborate each other. Fascinating.

    Of course, all this flies in the face of what we have been told traditionally is the 'proper' chronology of western civilization, and most readers will experience 'cognitive dissonance' in reading this book. It means that our history going backwards from AD1600 becomes progressively more incorrect and unreliable until it cannot be trusted at all... in the space of 700-800 years.

    Naturally, the curious, open-minded reader will want to know WHO did this, WHY, and did any of the events we think of as really ancient ever happen?
    Dr. Fomenko is a respected scientist/mathematician at Moscow State University who has already answered these questions to the satisfaction of his initially skeptical colleagues. Most of them are now believers, a few still refuse to believe (the usual diehards), and of course the western press has ignored Fomenko's work -- for obvious reasons when you read the book. The ones who perpetrated this chronology ruse have a lot to answer for. They are still with us. That's why this book is a well-kept secret.

    I gave the book a 4-star rating because I was unable to check out some of his claims; those I checked were as he said. But if even 1/3 of his claims are true, this punches a big hole in what we think is our history, the meaning of western civilization, our educational process (for repeating the ruse as gospel), and the trustworthiness of the organization that perpetrated this ruse, well-intentioned or not.

    This book relates to current research into a Young Earth paradigm, to John Keel's discoveries about our planet, and Fr Malachi Martin's insights (in his now out-of-print books). We are indeed sheep who are manipulated and kept ignorant -- for a reason. While knowing what these men have to say may be the "booby prize" (as in: 'what can you do with this knowledge?'), it will provide interesting reading. Didn't someone say: "...and the Truth will set you free."?? For you to judge if this book contains the truth.
    Louis I. Kahn: Beyond Time and Style: A Life in Architecture
    Average customer rating: 5 out of 5 stars
    • Highly recommended for any college-level collection concentrating on architectural history.
    • A Brilliant Architect Newly Appreciated
    • A superb study of a master architect
    Louis I. Kahn: Beyond Time and Style: A Life in Architecture
    Carter Wiseman
    Manufacturer: W. W. Norton
    ProductGroup: Book
    Binding: Hardcover

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    3. Louis I Kahn Louis I Kahn
    4. Steven Holl: Architecture Spoken Steven Holl: Architecture Spoken
    5. Alvar Aalto: Through the Eyes of Shigeru Ban Alvar Aalto: Through the Eyes of Shigeru Ban

    ASIN: 0393731650

    Book Description

    The first in-depth biographical study of the brilliant but elusive architect who fundamentally redefined twentieth-century architecture.

    Now ranked with Frank Lloyd Wright, Le Corbusier, and Mies van der Rohe, Louis I. Kahn brought a reverence for history back into modern architecture while translating it into a uniquely contemporary idiom. Drawing on more than one hundred interviews with colleagues, coworkers, clients, and family members—and illustrated with many previously unpublished photographs—this book documents the uniquely American rise of a poor immigrant to the pinnacle of the international architectural world. It illuminates the richly diverse personal relationships Kahn had with such clients as Jonas Salk and Paul Mellon, and the romantic entanglements that mystified even those closest to him. While celebrating the genius of Kahn's art, the book provides an invaluable portrait of the man who created it. 200 color illustrations.

    Customer Reviews:

    5 out of 5 stars Highly recommended for any college-level collection concentrating on architectural history........2007-08-09

    The biography of architect Louis I. Kahn, whose work is now ranked with Frank Lloyd Wright and other notables, represents the first in-depth survey of an architect whose works redefined 20th century architecture, and uses over a hundred interviews with colleagues, clients and family members to reveal Kahn's life, influences, and his sudden emergence as a notable architect. Illustrated with many previously unpublished photos documenting the rise of this poor immigrant, and including extensive family documents from archives, LOUIS I. KAHN: BEYOND TIME AND STYLE surveys his personal relationships, clients, and the extent of his genius. Highly recommended for any college-level collection concentrating on architectural history.

    Diane C. Donovan
    California Bookwatch

    5 out of 5 stars A Brilliant Architect Newly Appreciated.......2007-05-16

    Everyone knows that books can be turned into movies. Less frequently are buildings turned into movies, but that was part of the appeal of the unique 2003 documentary _My Architect_ by Nathaniel Kahn, about his architect father Louis I. Kahn, whom the son did not know well except through his buildings. The film was an introduction for many people to Kahn's architectural work, but other architects had held Kahn in high esteem. The film showed why, and now Carter Wiseman, an architecture critic and teacher, has written an accessible and handsome biography, _Louis I. Kahn: Beyond Time and Style: A Life in Architecture_ (Norton). The documentary excited the curiosity of many who will now want to look at Kahn's life and works in more detail, and while Wiseman's book does not have the personal quest of the film, it does an exceptional job of explaining the life of an enigmatic figure whose importance in architecture is, over thirty years after his death, increasingly well appreciated. Many rank Kahn as second in importance to twentieth century architecture only to Frank Lloyd Wright himself.

    Kahn came with his family from 1901 in Russian-controlled Estonia, moving to Philadelphia in 1906 when he was five. He quickly showed skill in drawing, and got into a public art school for talented youths, then to the University of Pennsylvania to study architecture. In 1930 he married Esther Israeli, a scholar pursuing her masters in psychology. They would remain supportively married for 44 years until his death, but he had many affairs and children by two other women by whom he had children (one of whom was the documentary filmmaker Nathaniel) and with whom he maintained a type of family life. The problem in his relationships was not that he was promiscuous, but that his devotions were simply not marital; his widow said that "his first love was architecture and everything else came second." Like so many other artists with peculiar private lives, however, he is best judged simply on his art. That art is surprising and humane. Wiseman's book has scores of photographs of Kahn's most important works. The Salk Institute for Biological Studies in La Jolla, California, has a gorgeous courtyard encompassing a view of the Pacific, flanked by study towers for the researchers, each of which has a view of the ocean. The Assembly Building in Dhaka, Bangladesh, is an astonishing huge crystal of cubes and cylinders that emerges from a moat, with an interior of Piranesi-style complexity that obliges members of parliament to interact with staffs and public. The Phillips Exeter Academy Library is ostensibly a solid masonry cube on the outside, but with huge circular concrete facades inside, a celebration of circular and cubic geometry that allows a public space with vantages for anyone to see what others are doing in the building.

    What is wonderful about one building after another is that the brutalism associated with massive poured concrete is lightened and humanized; these are sensitive, even poetic, works, with none of the oppressiveness of modernism. Wiseman quotes David Rinehart, Kahn's friend and fellow architect: "For Lou, every building was a temple. Salk was a temple for science. Dhaka was a temple for government. Exeter was a temple for learning." Kahn may have been Jewish, but he was never observant of religious custom. His buildings, however, show an intense spirituality; viewing even pictures of them, it is easy to understand how people entering them have feelings of awe as if they are entering cathedrals. Wiseman's portrait of the man and the buildings is a welcome tribute to a twentieth century master.

    5 out of 5 stars A superb study of a master architect.......2007-04-04

    This book far exceeded my expectations. I am generally not a fan of Wiseman's writings, as in the past he has judged my own mentor (a figure treated more positively in this book too) very harshly. Neither here nor there, other than to say I was skeptical about this book when I picked it up.

    But I have to admit it's great. Wiseman's biography of one of America's greatest architects is balanced, entertaining, and packed with astute judgments. Louis Kahn had a convoluted family life (maintaining several families at once, hidden from each other), and even his professional relationships were unusual in their combination of intimacy and distance. Wiseman brings Kahn's architectural accomplishment to life in the context of this personal complexity.

    The book is well illustrated and the photographs support Wiseman's discussion - Kahn's development of a new architectural language beyond International Style modernism. And Wiseman is excellent in describing the importance of Kahn's role as an educator. This book is a great introduction to a figure of towering accomplishment, and if Wiseman does not capture all the complexity of such an enigmatic figure, he is as close as anyone has come in writing.
    Buildings across Time  : An Introduction to World Architectural
    Average customer rating: 2 out of 5 stars
    • Bad CD
    • Scamming Students?
    Buildings across Time : An Introduction to World Architectural
    Marian Moffett , Michael Fazio , and Lawrence Wodehouse
    Manufacturer: McGraw-Hill Humanities/Social Sciences/Languages
    ProductGroup: Book
    Binding: Paperback

    HistoryHistory | Subjects | Books | Africa | Americas | Ancient | Arctic & Antarctica | Asia | Australia & Oceania | Books on CD | Books on Cassette | Europe | Gay & Lesbian | Historical Study | Large Print | Middle East | Military | Military Science | Russia | United States | World
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    1. Architecture: Form, Space, & Order Architecture: Form, Space, & Order
    2. The Penguin Dictionary of Architecture and Landscape Architecture: Fifth Edition (Dictionary, Penguin) The Penguin Dictionary of Architecture and Landscape Architecture: Fifth Edition (Dictionary, Penguin)
    3. Architectural Graphic Standards Student Edition: An Abridgement of the 9th Edition Architectural Graphic Standards Student Edition: An Abridgement of the 9th Edition
    4. Heating, Cooling, Lighting: Design Methods for Architects Heating, Cooling, Lighting: Design Methods for Architects
    5. Architectural Graphics Architectural Graphics

    ASIN: 0767405110

    Book Description

    This heavily illustrated survey has been expanded in its second edition to provide students of both art history and of architecture with a worldwide introduction to the history of architecture.

    Customer Reviews:

    3 out of 5 stars Bad CD.......2007-04-02

    This is an interesting book, but is marked down because the CD does not open on the Macintosh, even though it is supposed to be OS X compatible. The publisher provides no work-around to the problem.

    Not recommended.

    1 out of 5 stars Scamming Students?.......2006-09-28

    This book appears to be exactly the same as "A World History of Architecture" (Paperback) by the same authors and available on Amazon for $33.64 without the CD. The number of pages, table of contents, and intro sentence are exactly the same. It seems more than slightly shady to me to sell the exact same book with two different names.

    This book is required reading for my Architectural History class and was for sale at my school's bookstore for $100. My stodgy old professor isn't teaching from the CD. I am not giving these people my money, I got my copy at the library.

    Time-Saver Standards for Building Types
    Average customer rating: 5 out of 5 stars
    • perfect reference
    • newfet Architectural data
    • A great reference book
    • Over priced
    Time-Saver Standards for Building Types
    Dechiara , and Joseph De Chiara
    Manufacturer: McGraw-Hill Companies
    ProductGroup: Book
    Binding: Hardcover

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    1. Time Saver Standards for Architectural Design : Technical Data for Professional Practice, 8th Ed. Time Saver Standards for Architectural Design : Technical Data for Professional Practice, 8th Ed.
    2. Time-Saver Standards for Interior Design and Space Planning, 2nd Edition Time-Saver Standards for Interior Design and Space Planning, 2nd Edition
    3. Time-Saver Standards Site Construction Details Manual Time-Saver Standards Site Construction Details Manual
    4. Time-Saver Standards for Architectural Design Data Time-Saver Standards for Architectural Design Data
    5. Time-Saver Standards for Urban Design Time-Saver Standards for Urban Design

    ASIN: 0070162654

    Book Description

    This third edition has been expanded and improved to give you the latest graphic information for planning and designing all major types of buildings and structures--residential, educational, industrial, cultural and entertainment, health, religious, governmental and public, commercial, sports and recreation, and transportation. You'll also have fast access to standards for housing for the elderly and handicapped and for handicapped access to public buildings and restrooms. With this huge resource you'll be able to produce top quality work faster and more accurately than ever before.

    Customer Reviews:

    5 out of 5 stars perfect reference.......2004-02-13

    rich in graphics and details, perfect companion when you need quick answers, specially if you get a used book at a fantastic price like these, it is worth it!!

    5 out of 5 stars newfet Architectural data.......2003-07-28

    dear sir/madam

    am in need of a book call newfet Architectural data so plsss help me find it plss

    from terry

    5 out of 5 stars A great reference book.......2002-05-07

    This is a book that sometimes resembles Neufert's, but it has a lot of additional information you might need that will make easier the process of designing various types of buildings. It gives you notions, ideas, proportions, measures and everything you need to know when starting a project. A must-have to any architect (specially with these incredible low-priced used ones. I got mine for 13 bucks and it's absolutely like new).

    5 out of 5 stars Over priced.......1999-07-02

    Amozon.com says that they save you money on books but this book cost a cool 150 smackers even if a customer has purchased many books from them -- the book is valuable and used like a dictionary for reference -- why can't we get a resonable price for it -- Amozon.com send out thank you and promises to do their best to keep the price lowest but why do they continue to bate and switch.
    The Poetics of Space
    Average customer rating: 4.5 out of 5 stars
    • English, please
    • Whats the big deal
    • very pleased
    • An inspirational analysis
    • A book to savor .......
    The Poetics of Space
    Gaston Bachelard
    Manufacturer: Beacon Press
    ProductGroup: Book
    Binding: Paperback

    GeneralGeneral | Architecture | Professional & Technical | Subjects | Books
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    MetaphysicsMetaphysics | Philosophy | Nonfiction | Subjects | Books
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    Similar Items:
    1. Space and Place: The Perspective of Experience Space and Place: The Perspective of Experience
    2. The Practice of Everyday Life The Practice of Everyday Life
    3. Thinking Architecture Thinking Architecture
    4. The Production of Space The Production of Space
    5. The Power of Place (P.S.) The Power of Place (P.S.)

    ASIN: 0807064734

    Amazon.com

    This is a deep, magical, densely captivating book about space, our homes, how we live in them, and how dwellings and space affect us; it is as much a book of philosophy as a work of serious literature. It requires careful, preferably leisurely reading, with the possibility of moments to pause and digest and re-read the words. It will change the way you look at your home and your life, providing a deeper, more insightful relationship with the spaces you occupy.

    Book Description

    The classic book on how we experience intimate spaces.

    "A magical book. . . . A prism through which all worlds from literary creation to housework to aesthetics to carpentry take on enhanced—and enchanted-significances. Every reader of it will never see ordinary spaces in ordinary ways. Instead the reader will see with the soul of the eye, the glint of Gaston Bachelard."
    —from the foreword by John R. Stilgoe

    6473-4 / $15.00tx / paperback

    Customer Reviews:

    1 out of 5 stars English, please.......2007-06-25

    I don't know if the problem is in the content of the book, or in the translation, but the book was almost incomprehensible. Unfortunately, I don't speak French, so I can't read the original and compare them, but I suspect it is the translation, which appeared a bit stilted and unnatural (similar to translations of Frederick Bastiat's The Law, or Pierre Boulle's Planet of the Apes, both of which were oddly worded, although easily readable, and Bastiat wrote more than 150 years ago).

    Maybe the translator didn't quite understand the topic, or have a conversational grasp of the English language, either of which would make translating difficult. I almost picked up my Strunk & White's Elements of Style to review their readability formula just to quantify how dense this book was, but restrained myself.

    To the reviewers I read before buying this book, now I understand why a number of them wrote things like, "you have to be able to sit back and ponder the book, savoring the words before digesting them." I took this as a sign that there were deep meanings that mesmerized the reader, and looked forward to it. No. To translate that phrase into common English, it means, "the translator has an Oxford English Dictionary and he's going to use it."

    2 out of 5 stars Whats the big deal.......2007-02-07

    I don't get why this is the bible of architects. Its boring as hell. Sure people are affected by the spaces they inhabit for various conditioning reasons. OK thats obvious but do I need to read a whole book written in pompous philospeak to learn that.

    Honestly I put it down half way. Too boring and too many other things to read. Life is short.

    5 out of 5 stars very pleased.......2007-01-12

    Book itself was in great condition, and was waiting at home for me sooner than expected.

    5 out of 5 stars An inspirational analysis.......2006-12-17

    This book is hardly new, but Bachelard's analysis of the psychology of space remains as fascinating and lyrical as when it was first published. I've recommended this book to artists and sculptors and students over the years, and they in turn recomend it to others. Bachelard went on to write a book on the poetics of reverie and the "psychoanalysis of fire" but his book on space remains the most readable and the most genuinely poetic.

    5 out of 5 stars A book to savor ..............2006-08-27

    ........ this book is about house and its space and remembrance and meaning. House as protector, memory store, place in the world, construct. This is a philosophy book about house written by a poet, reflecting his views, and other's, on the importance and vital organism that is shelter. If you love word that conjures thought...and love home (whatever that means for you) I believe you will savor this book.
    3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
    Average customer rating: 4.5 out of 5 stars
    • Good software engineering book
    • Acceptable book with some significant failings
    • 3d Game Engine Architecture
    • Best documentation for a software architecture ever written?
    • Finally!
    3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology)
    David H. Eberly
    Manufacturer: Morgan Kaufmann
    ProductGroup: Book
    Binding: Hardcover

    GeneralGeneral | Graphic Design | Computers & Internet | Subjects | Books
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    1. 3D Game Engine Design, Second Edition: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology) 3D Game Engine Design, Second Edition: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)
    2. Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology) Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
    3. Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3d Technology) (The Morgan Kaufmann Series in Interactive 3d Technology) Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3d Technology) (The Morgan Kaufmann Series in Interactive 3d Technology)
    4. Game Physics (Interactive 3d Technology Series) Game Physics (Interactive 3d Technology Series)
    5. Real-Time Rendering (2nd Edition) Real-Time Rendering (2nd Edition)

    ASIN: 012229064X

    Book Description

    Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is a complete guide to the engineering process, starting with a walk-through of the graphics pipeline showing how to construct the core elements of 3D systems, including data structures, the math system, and the object system. Dave explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle level of detail, terrain, and animation. Advanced rendering effects such as vertex and pixel shaders are also covered as well as collision detection and physics systems. The book concludes with a discussion of application design, development tools, and coding standards for the source code of the new version of the Wild Magic engine included on the CD-ROM. Wild Magic is a commercial-quality game engine used by many companies and is a unique resource for the game development community.

    *CD-ROM with the complete C++ source code for Wild Magic version 3, a commercial-quality game engine for Windows, Linux, and OS X.
    *A comprehensive, practical guide to all the steps necessary to build professional-quality real-time simulations with just minimal mathematics required.
    *Emphasizes the application of software engineering principles and describes the architecture of large libraries.

    Customer Reviews:

    5 out of 5 stars Good software engineering book.......2006-01-03

    Well, needless to say, Eberly rocks. This is a great book on game engine architecture - even though it's less mathematically intensive than Eberly's other books (which, for many, is a good thing), it has a very good coverage of software engineering aspects of game engines, as it explains in detail how (and why) the WildMagic engine is organized. Do keep in mnid, though, that the book's purpose is not teacing how to develop games or algorithms for that - it's a software engineering book, and a good one at that.

    3 out of 5 stars Acceptable book with some significant failings.......2005-11-09

    This is an acceptable introductory book for the architecture of an AAA-quality game engine, under the consideration that it has so little competition.

    The most significant criticism I have of the book is its repeated digression of topics into a documentation of the Wild Magic engine. If you intend to use the Wild Magic engine, I highly recommend the book, but for anyone not using it, this book saves far too few pages for discussions of general engine architecture.

    For example, the entire second chapter is basically a documentation of the basic types defined for the Wild Magic engine. If you are architecting a large scale project, you do not want to start the discussion with talk of a smart pointer class. Or an array class. Unfortunately, this is exactly how the book begins.

    Throughout the book, the reader is constantly forced to shift through documentation for each Wild Magic class. While the author does use the engine to illustrate points, often the point is so heavily mixed with the documentation that it is tedious to pick out the general discussion.

    My secondary criticism of the book is that too many words are used in specific (but uncommon) ways - making it hard to follow at times. The sad part is that the author acknowledges this for some words (which helps the reader) but fails to for others. An example of the latter is when the author concedes that he uses the word `animation' to mean any event that happens over a period of time. You will not find that definition in any dictionary, but at least he specifies his intent, which is slightly forgivable. What is not forgivable is the other phrases/words that are not acknowledged as being uncommonly used, such as `world bounds' and `local bounds'. Too often I found myself carefully following discussions not because I found the material difficult, but because I needed to extract the context for which the author is using a word or phrase. In this sense it makes it hard for anyone to simply use the book for reference purposes.

    This book deserves three stars because it is a good (although sometimes short) treatment of the many subjects that are part of a 3D game engine. It loses one star for trying to combine two related, but what should be separate discussions - general engine architecture and documenting Wild Magic. It loses another for being overly verbose and dry (see my secondary criticism). It has so few competitors that you might just have to accept its failings and shift through the material to dig out the general architecture nuggets that are dispersed throughout the book.

    5 out of 5 stars 3d Game Engine Architecture.......2005-06-03

    The title says everything, this book treats most aspects concerning game engine design architecture and programming. Although not focusing in the next generation graphics architectures and shaders, it does provide an excellent basis for core engine and underlying graphics architecture design. General programming topics such as memory layout and shared object references are also discussed. A great book for begginers and a nice reading for professionals.

    5 out of 5 stars Best documentation for a software architecture ever written?.......2005-04-26

    I don't know if this book the best documentation of a software architecture ever written, but its gotta rate up there. Probably its only rivals would be some of the foundational papers about the design of UNIX.

    Why are there so few good contenders? Well, the genre of documentation for software architecture is a demanding one, because you need to master of so many skills in order to do it right. What makes it even harder is that the codebase is always changing in response to bugfixes and enhancements, which puts the documentation in continual jeopardy of drifting away from the codebase it describes.

    Yes, this volume is a bit more plodding than Eberly's usual effortless writing style, but remember, he's documenting a software architecture, which is an inherently plodding task. Its ploddinghood is therefore a feature, not a bug. Moreover, he is never gratuitously plodding.

    f you want to be a great documentor of software architectures, then pay close attention to the techniques Eberly uses here. Notice how, by casting the documentation in a tutorial form, he simultaniously makes it (1) a much more interesting read, and (2) makes it a dual-use document, invaluable both to newbies getting up to speed and to old pro's wanting to refresh their memory.

    Budding game engine developers will find this book invaluable, but they are not the only ones who would benefit from reading it. This book could be profitably used in a general software architecture class, as an example of how to really document a software architecture.

    In addition, a game engine's architecture is a superset of many other software architectures. For example, someone who is building a large-scale CAD system, or an EDA package, or an event-driven simulation package, or a physics simulation package, would also save themselves from many unanticipated "gotchas" by giving this book a close read.

    5 out of 5 stars Finally!.......2005-04-17

    One of the criticisms I had of Dave Eberly's previous 3D Game Engine Design is that it didn't really say much about how to design an engine. Rather, it focused mostly on the programming/implementation details, which was disappointing to some. This new book is what many people expected from the older book.

    In this book, the author walks through the design and architecture of a 3D game engine, using his Wild Magic engine as an example, but also drawing on his experience developing NDL's NetImmerse. Throughout, he describes why each design decision was made, and in many cases alternative solutions are discussed as well. This isn't just a high level discussion, however, as ample source code, figures, equations, and sample applications are included to get you started with implementation.

    The topics covered include the core engine systems, scene graphs, renderers, cameras, LOD, animation, terrain, special effects, physics and collision detection. Numerous sample applications and tools are also included. Dave's writing style is clear and minimally conversational, and he's kept the math to a minimum, making this a remarkably easy read.

    This isn't a complete treatment of a game engine, since some important topics (e.g. scripting, audio) aren't included, but the material it does cover is worth it. Whether you're currently working on a game engine, planning to start one, or just want to have a better understanding of how they work, you'll be happy with this book.
    Time Saver Standards for Architectural Design : Technical Data for Professional Practice, 8th Ed.
    Average customer rating: 5 out of 5 stars
    • Useful Reference
    Time Saver Standards for Architectural Design : Technical Data for Professional Practice, 8th Ed.
    Donald Watson , and Michael J. Crosbie
    Manufacturer: McGraw-Hill Professional
    ProductGroup: Book
    Binding: Hardcover

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    1. Time-Saver Standards for Interior Design and Space Planning, 2nd Edition Time-Saver Standards for Interior Design and Space Planning, 2nd Edition
    2. Time-Saver Standards for Landscape Architecture Time-Saver Standards for Landscape Architecture
    3. Architectural Graphic Standards, Tenth Edition (Book only) Architectural Graphic Standards, Tenth Edition (Book only)
    4. Time-Saver Standards for Urban Design Time-Saver Standards for Urban Design
    5. Architects' Data (3rd Edition) Architects' Data (3rd Edition)

    ASIN: 0071432051

    Book Description

    Since its release in 1946, this has been one of the most widely recognized and respected resources for architects, engineers, and designers, bringing together the knowledge, techniques, and skills of some of the most well-known experts in the field. The new Eighth Edition takes a fresh, visual approach to the information architects need to access quickly, helping them save time and money by assuring they get it right the first time. Readers will find timely, new chapters on building security, natural disaster mitigation, building diagnostics, facility management, and much more. The accompanying CD-ROM contains the complete contents of the Eighth Edition.

    Customer Reviews:

    5 out of 5 stars Useful Reference.......2005-02-09

    Excerpt: Time-Saver Standards for Architectural Design, 8th edition, is a ref¬erence for architects, design and construction professionals, and edu¬cators.

    It represents the result of more than a half-century of documenting the knowledge and technical database for architectural practice. Over 80 authors and experts have contributed to the present volume, either with entirely new articles or, in other cases, updating topics and rec¬ommendations developed over many decades.
    How to Use This Book
    Scan the first-page summaries. The volume can be quickly scanned to provide an overview of the entire scope of architectural practice data. On the first page of each article, there is an introductory summary as well as key words, also found in the Index.
    I
    Use the Index for topic search. All topics covered in text, figures, and tables are listed in the Index, providing a cross-reference to locate specific content items.

    Read introductory articles and each specific topic article. Each topic area and separate article presents a series of layers of increasing de-tail, beginning with introductory articles. Highlights of each article are presented through illustrations and text, including checklists of key design criteria. References at the end of each article list sources and citations.

    Use the CD-ROM for easy access to selected articles with more data and detail. The CD-ROM Table of Contents is at the end of this volume, just before the Index.
    Build your knowledge like a building. Topics in this volume are organized like the process of building a building, "from the ground up." This conforms to the Uni format II classification system, beginning with foundations and proceeding through superstructure, enclosure, interiors, and services. It parallels the sequence and elements by which the ar¬chitecture and construction process is logically conceived.
    Companion Volumes in the Time-Saver Standards Series
    The focus of this volume of Time-Saver Standards for Architectural Design, 8th edition, is the architectural design and building project, as defined in architectural practice, including all technical aspects of its design and construction.

    Two additional recent titles of the Time-Saver Standards series follow a similar format and serve as companion volumes and additional ref¬erences:

    Time-Saver Standards for Building Materials and Systems, 1st edition (2000), is a compilation of technical details and checklists for specifi¬cation and selection data. It is an ideal companion volume for the building designer and construction specifier.

    Time-Saver Standards for Urban Design, 1st edition (2003), is an archival compilation of articles and references from the past 100 years, documenting the values and knowledge base of urban design. It covers topics beyond the scale of building to include urban design and planning.
    Programming Embedded Systems: With C and GNU Development Tools, 2nd Edition
    Average customer rating: 4.5 out of 5 stars
    • Great Introduction to Embedded Systems Programming.
    • A classroom and lending collection standard.
    • Great guide to developing embedded systems
    Programming Embedded Systems: With C and GNU Development Tools, 2nd Edition
    Michael Barr , and Anthony Massa
    Manufacturer: O'Reilly Media, Inc.
    ProductGroup: Book
    Binding: Paperback

    Embedded SystemsEmbedded Systems | Microprocessors & System Design | Hardware | Computers & Internet | Subjects | Books
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    1. Designing Embedded Hardware Designing Embedded Hardware
    2. Embedded Linux Primer: A Practical Real-World Approach (Prentice Hall Open Source Software Development Series) Embedded Linux Primer: A Practical Real-World Approach (Prentice Hall Open Source Software Development Series)
    3. Embedded Systems Architecture: A Comprehensive Guide for Engineers and Programmers (Embedded Technology) Embedded Systems Architecture: A Comprehensive Guide for Engineers and Programmers (Embedded Technology)
    4. An Embedded Software Primer An Embedded Software Primer
    5. Embedded Linux System Design and Development Embedded Linux System Design and Development

    ASIN: 0596009836
    Release Date: 2006-10-01

    Book Description

    Embedded software is found in almost every electronic device today. Because each system is highly customized to the application at hand, programming them can take a long time to master. Yet, if you have programming experience and a familiarity with C -- the de facto language of embedded systems -- this popular hands-on book is exactly what you need to get started.

    By using freely available GNU programming tools and a low-cost single board computer from Arcom, you will be able to follow along with this book's "learn by doing" approach. You'll experiment with compiling, linking, and locating as well as managing peripherals, preprocessor directives, interrupts, and real-time programming methods. Advanced material explains the essentials of managing memory, optimizing code, and code portability for cross platform development. This new edition also features the use of free compilers and operating systems. Authored by two of the leading authorities in the field, Programming Embedded Systems will help you develop the knowledge and skills you need to achieve proficiency with embedded software.

    Customer Reviews:

    4 out of 5 stars Great Introduction to Embedded Systems Programming........2006-12-17

    This book gives an excellent overview of programming embedded systems. It provides numerous examples of real-world hands-on embedded programming. I'd recommend that you have experience in C. Experience with operating systems concepts (such as interrupt service routines) would also be helpful.

    Unlike usual programming books, you won't be able to pick up the book, download something, and start working. You'll need to have an embedded system that you can use. The authors use a system from Arcom that will run you about $300. I've not used it and was very wary about it when I first started reading, but as I read through the various examples I gained a great appreciation for the system. It looks like a great way to gain hands-on experience with embedded programming.

    Before getting this book I read through the Lego Mindstorm NXT documentation and felt very lost. I didn't understand the symbols on the schematics and they used strange acronyms (like I2C and PWM). I also have an Iguanaworks USB infrared transceiver. I bought it to use in a MythTV system I am building. This book has enabled me to understand the schematics of both the Mindstorm and the transceiver as well as the documentation of both systems. I now feel ready to do my own embedded systems programming.

    That said, I did not like everything in this book. They gloss over areas that I felt would have helped me (such as how to use a JTAG adapter and how to create an interrupt service routine under Linux). There are areas where the writing does not flow well and is redundant. The book switched from using an embedded x86 processor in the first edition to using an ARM processor in the second and there are still references to the old processor.

    Even with its faults I am glad I got this book. It filled in many of the gaps that I have as a software engineer who is wanting to learn about embedded systems programming. I feel a whole new world has just been opened up to me and I can't wait to jump in.

    5 out of 5 stars A classroom and lending collection standard........2006-12-11

    Programming Embedded Systems with C and GNU Development Tools appears in its second updated edition to include even more real-world and Linux examples, and is a recommended pick for programmers with a familiarity with C. It's been used as a college textbook and covers everything from basic debugging skills to determining the applications and needs of real-time projects. In updating details and clarifying routines, the 2nd edition of Programming Embedded Systems should be considered both a classroom and lending collection standard.

    Diane C. Donovan
    California Bookwatch

    5 out of 5 stars Great guide to developing embedded systems.......2006-11-08

    This book is the much needed update to the book on embedded systems also published by O'Reilly. This book assumes that the reader already has some programming experience and is at least familiar with the syntax of the C language. It also helps if you have some familiarity with basic data structures, such as linked lists. The book does not assume that you have a great deal of knowledge about computer hardware, but it does expect that you are willing to learn a little bit about hardware along the way. This is, after all, a part of the job of an embedded programmer.

    The book contains 14 chapters and 5 appendixes. The chapters can be divided into two parts. The first part consists of Chapters 1 through 5 and is intended mainly for newcomers to embedded systems. These chapters should be read in their entirety and in the order that they appear. This will bring you up to speed quickly and introduce you to the basics of embedded software development. After completing Chapter 5, you will be ready to develop small pieces of embedded software on your own.

    The second part of the book consists of Chapters 6 through 14 and discusses advanced topics that are of interest to inexperienced and experienced embedded programmers alike. These chapters are mostly self-contained and can be read in any order. In addition, Chapters 6 through 12 contain example programs that might be useful to you on a future embedded software project.

    Throughout the book, the authors strike a balance between specific examples and general information. Minor details have been eliminated making the book more readable, at least in my opinion. You will gain the most from the book if you view the examples primarily as tools for understanding important concepts. Try not to get bogged down in the details of any one circuit board or chip. If you understand the general C programming concepts, you should be able to apply them to any embedded system you encounter. To focus the book's example code on specific concepts, these examples have been left intentionally incomplete. For example, certain include files and redundant variable declarations are omitted. For complete details about the code, you can refer to the full example source code on the book's web site. I discuss this book further in the context of its table of contents:

    Chapter 1, Introduction - Explains the field of embedded programming and lays out the parameters of the book, including the reference hardware used for examples.

    Chapter 2, Getting to Know the Hardware - Shows how to explore the documentation for your hardware and represent the components you need to interact with in C.

    Chapter 3, Your First Embedded Program - Creates a simple blinking light application that illustrates basic principles of embedded programming.

    Chapter 4, Compiling, Linking, and Locating - Goes over the ways that embedded systems differ from conventional computer systems during program building steps, covering such issues as cross-compilers.

    Chapter 5, Downloading and Debugging - Introduces the tools you'll need in order to iron out problems in both hardware and software.

    Chapter 6, Memory - Describes the different types of memory that developers choose for embedded systems and the issues involved in using each type.

    Chapter 7, Peripherals - Introduces the notion of a device driver, along with other coding techniques for working with devices.

    Chapter 8, Interrupts - Covers this central area of working with peripherals.

    Chapter 9, Putting It All Together - Combines the concepts and code from the previous chapter with convenience functions and a main program, to create a loadable, testable application.

    Chapter 10, Operating Systems - Introduces common operating system concepts, including tasks and synchronization mechanisms, along with the reasons for adding a real-time operating system.

    Chapter 11, eCos Examples - Shows how to use some features of the eCos real-time operating system.

    Chapter 12, Embedded Linux Examples - Accomplishes the same task as the previous chapter, but for the embedded Linux operating system.

    Chapter 13, Extending Functionality - Describes options for adding buses, networking, and other communication features to a system.

    Chapter 14, Optimization Techniques - Describes ways to decrease code size, reduce memory use, and conserve power.

    Appendix A, The Arcom VIPER-Lite Development Kit - Describes the board used for the examples in this book and how to order one for yourself.

    Appendix B, Setting Up Your Software Development Environment - Gives instructions for loading the software described in this book on your host Windows or Linux computer.

    Appendix C, Building the GNU Software Tools - Shows you how to compile the GNU development tools

    Appendix D, Setting Up the eCos Development Environment - Shows you how to build an eCos library appropriate for your embedded system so you can compile programs to run on your system.

    Appendix E, Setting Up the Embedded Linux Development Environment - Describes how to install the embedded Linux tools for your Arcom system and build and run a program on it.

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    5. A Photographer's Life: 1990-2005
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