Book Description
Each card in this inspiring deck offers an idea to stretch your approach to observing and chronicling the daily events around you. You'll learn how to harness the power of words (what to write about, and what to write with), explore extreme photography techniques without having any previous photography experience, focus on the little things (like a two-inch section of a painted mural you drive by every day), and discover unusual ways to create a self-portrait (from plastic wrap and tree lights, to close-ups of your hands). Includes 50 cards and a creativity notebook to record your own art-journal explorations.
Customer Reviews:
Very Cool Concept.......2007-09-26
I love these creativity cards! The graphics on one side are unique, interesting, colorful, and eye catching. The prompts on the flipside are thought-provoking, meaningful, and different. The small journal is a great creative jumpstart in itself. I love the colors and techniques that were used to produce the backgrounds. Think I'll even attempt to create some of those myself. The box housing the creativity cards and journal is sturdy and pleasant to look at.
This is a fresh concept, and I am enjoying this package very much.
By the way, this is in no way a "how to" of any type. It is intended to make you think about doing old things in a fresh way or to help you attempt something new altogether.
Highly recommended.
Wow!.......2007-08-05
these cards are amazing. each one is a little piece of art in itself. you'll want to frame and hang them. except then you wouldn't be able to turn them over and get a shot in the arm of inspiration... yummy. i'm too afraid to work in the little workbook as yet, tho. i don't wanna mess it up. :)
if you're looking for cutesy, pretty art, tho, look somewhere else. this is real, gritty from-the-soul art. the kind that hits you "right there". and hopefully will help you make your own journal pages that do the same.
several of them are geared towards photography but lots of it is the kind that can be done with even an el cheapo camera. the author will also have you using tape, glue, spraypaint, and maybe a few things you never thought of as art supplies before. this is the kind of journaling that begs you to jump in and get messy.
if you do any kind of visual journaling, i highly recommend these cards and workbook.
So Much Fun.......2007-08-05
I got this after much thought. I figured it was just another "how to do a journal book". But, I found it to be much fun to do the exersizes and if you are an artist with a block, this will help to unblock you. It can give you ideas you never really thought of before on approaching your art work. Plus, as I said, it is a lot of fun to do the exersizes suggested on the individual cards. The kit also includes a fun little notebook/journal book to do as you please with. If you teach art, these are also fun ideas to inspire your students. I plan on doing that with my students this Fall.
This is a Gem.......2007-07-26
First of all, this will make a perfect gift for anyone crafty or involved in journaling, scrapbooking, altered books, ATCs, etc. It's a very affordable gift that keeps on giving.
The author opens your eyes to new ways to be creative in a way anyone, whether an "artist" or not, can use everyday observations to create real, unique, personal, fun, journal pages. She'll encourage you to take in all your surroundings and find a common element - she was able to find the common element while sitting in an Italian restaurant and watching war protesters: she, the waiter, the protesters were all waiting, caught up in a moment in time which was the theme she used for one one of her journal pages. She uses paint, photography and any object that she can use to express herself in her work -and makes no apologies. I LOVE this little gem. Just lovely and real. You won't be disappointed.
Great things come in little boxed sets..........2007-07-04
I noticed that there was a 1 star review of "Wide Open...". No offense, reviewer, but clearly you don't have a clue. Yes, the cards in the set are sort of vague -- if you are looking for step-by-step instructions for making something, don't waste your money on this. And, yes, you do need to own... and have some very basic knowledge of... art supplies (again, no offense, but if you've been within spitting distance of an art supply or craft store, then you'll know what gesso is).
[Ok, stepping off my soap box and done with the snarky comments.] Randi Feuerhelm-Watts is such an inspiration! I love her style and the ideas for inspiration that she presents on the cards go way beyond some of the tired, old suggestions that seem to always crop up in art/craft publications.
I read all the cards in one sitting (because I'm obsessive like that!) and I did notice that some of them related to each other. Not that they are dependent on each other or that you would be lost if you pick them at random... but I did observe some links between the individual ideas. I think this is great for continuing themes in your art work. Also, while she references photography quite a bit (she is a photographer after all), I definitely do not feel that any of the ideas are pigeonholed by the techniques. The author's basic ideas translate really well no matter what kind of visual artwork you might do.
The cards themselves each feature snippets of the author's artwork on the back. This alone is incredibly inspirational. You almost get double the bang for your buck - pull out one of the cards to interpret the visual side and then come back to it later for inspiration from the narrative side.
My only complaint would be about the Creativity Notebook... I wouldn't really call it a complaint, persay. I guess I'm just ambivalent about it's inclusion in the set. On one hand she has provided some great backgrounds to help you combat "white page syndrome" as well as some random instructions to offer a jump start to someone who is new to visual journaling. But on the other hand, I don't see myself personally using it since I already have half a dozen journals and prefer to make my own backgrounds (once you get on a roll, its half the fun).
The ideas and techniques are presented in Randi's conversational style, along with her great little stories. While I have not had the pleasure of taking a class with her or meeting her, she comes across as the kind of person you'd love to have as an art friend because she'd always be inspiring and challenging. I think that's the greatest thing about this kit... she's managed to package a ton of her personality and a lot of what I imagine she teaches in her workshops into one cool product. This set definitely gets a front row spot on my art-bookshelf.
Customer Reviews:
Be Warned--A Terrible Composition Textbook.......2007-09-26
No one has commented on this book but I feel obligated to warn college instructors and professors who might consider the use of this textbook. Quite simply, don't. This is the fourth introduction to composition text I've used and by far the worst. Although sleek looking and extremely usable, the readings are terrible; shallow, short, and redundant. The book aims to incorporate multiple literacies into the composition classroom, an idea I like and still think potentially fruitful. But "Seeing and Writing" never goes beyond putting a photo next to and essay and saying "compare." If the essays had any rhetorical or intellectual richness this might not be such a bad idea. But my students rarely find much to say about these essays, usually astute enough to note the obviousness of most of the writing.
Some of my colleagues have claimed the book panders to contemporary students, which I find unfair. However, it most certainly underestimates them.
Book Description
Beautifully illustrated with black and white and color drawings from the journals of students in their acclaimed workshops, Visual Journaling makes this enjoyable tool for personal exploration accessible for everyone.
Customer Reviews:
Disappointing.......2007-07-07
I tried twice to get into this book, but just couldn't. As others have said, there's a lot of steps to creating a journal image presented here, but even after all that, I came up empty.
The process is certainly a messy one. The author suggests using chalk pastels which - as a non-artist - I found very messy and difficult to use, with chalk blending into places where I didn't want it to go. When done, you have to spray it with a smelly fixative to keep it from smearing or getting everywhere.
I also didn't connect with the book's examples at all. Many are in black and white, which didn't help. I didn't understand how the examples had anything to do with what they were supposed to symbolize. It's not that I was looking to get it "right," but how is this big blob of green and yellow any more meaningful than this big blob of red and orange? It seemed like a bunch of random splotches meant to articulate a mood or feeling, and I just couldn't grasp the connection.
It struck me as a one-size-fits-all approach, and I think that's where it came up short for me. I would've liked to see more than one method of getting to "what does this feeling look like" than the overly-simplistic "visualize it." If it were that easy, why would I need this book?
visual journaling.......2005-11-01
I think this book is a jewel for those who might want to "discover" themselves. I have used it many times to stimulate myself to write.
Excellent book.......2002-07-17
It is a journey to the deepest region of your soul. Easy to follow and very motivating to continue. Sets the innerself free.
Valuable to explore emotions.......2002-05-20
This six week program was helpful to explore emotions and to give me a structure for how to understand my many feelings. It took me longer than six weeks, but I still do the process to keep me in touch with myself. I got this book for a friend as well! We both love doing it together.
disappointed.......2002-04-25
I must agree with the other reveiwers who felt that it took the joy out of creating...I too found this book stifles creativity...the cover art is beautifull,the illustrations of journals inside are okay---but it is far too wordy to me...all this writing of intentions bogs one down and inhibits creative process..
I am an artist,therapist and use arts in my practice...
Book Description
More often workplace writing and document design takes a backseat in a company's mission/product. This book offers strategies and tools for document design of ALL types. Readers will extend to visual design the approach they assimilate in their writing and editing. It focuses on the kinds of situations and practical documents that employees encounter daily, with a special focus on audience, purpose, and context of the message. Topics include: perception and design; visual analysis; extra-textual design; pictures, and more. Writers and editors who design documents.
Part of the Allyn & Bacon Series in Technical Writing, edited by Sam Dragga, Texas Tech University.
Customer Reviews:
Dreadful.......2007-05-21
This book was required for a graduate course in visual communications. The book is written in a style of chest-puffing academic balderdash that renders it useless and unreadable. Crummy paper and truly ugly illustrations add to the miasma. I usually keep classroom texts but I'm selling back this one. I won't get much money though because it's so poorly bound that it looks much more used than it really was. Poor unlucky student who buys it.
Poor quality.......2005-09-12
The content of this book is not bad, but the actual quality of product is horrendous.
I have had this text for about a week and the pages have already become unbound. Some of the pages look like they were printed on a photocopier running out of ink. The text is fine, but the graphs look terrible. One would think that a book about design would have put more thought into their own design and production run.
My gripe is simply that this book is too much money for the truly piss-poor physical quality. $76 for a book whose binding became unglued in the first week? $76 for a text whose pages look like they were printed on with an empty toner cartridge? This is a sick joke! Designing Visual Language is a piece of junk and Allyn & Bacon should be ashamed of themselves for having no quality control.
Addendum...
I'm wondering why people have not found this review helpful. Is it because they want to buy a book that is poorly made? If so, I invite you to buy the book. Unless Allyn & Bacon make some serious changes, you'll soon think, "Maybe his review WAS helpful after all!" but by that time you'll be out $76.
Designing Visual Language.......2001-07-14
It reads kind of like a text book, but the information is very good. I am trying to learn about graphic design in my free time and this book has helped me to better understand the basics of visual communication. I have also reciently read "The non-designers design book", which I also recommend. This book starts at the beginning and helps you to understand what you must do, and take into account in order to make something visually pleasing. It has helped me in my design efforts. The book was lent to me and now I plan on buying it, it was so good. I might even look into the rest of the books in the series. (The Allyn & Bacon series in Technical Communication) All in all a good book. I give it 4 stars
Book Description
The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original characters, developing a television series, feature, or multimedia project, and writing professional premises, outlines and scripts. It covers the process of developing presentation bibles and pitching original projects as well as ideas for episodes of shows already on the air. Animation Writing and Development includes chapters on animation history, on child development (writing for kids), and on storyboarding. It gives advice on marketing and finding work in the industry. It provides exercises for students as well as checklists for professionals polishing their craft. This is a guide to becoming a good writer as well as a successful one.
* Filled with writing exercises that will challenge your writing limits
* Understand inspiration, idea gathering, and story development
* Tips on how to write for kids and why certain stories appeal to different ages
* The how and why of dialogue-what works, and what doesn't
Customer Reviews:
Animation writing and Development From script to development to pitch.......2007-08-23
An excellent book that covers all aspects of writing for animation, and I do mean ALL aspects. Nothing is left out. Jean Ann Wright really knows her stuff. And buying the book from Amazon was easy and painless. That's why I use them and why I will continue to use them.
Too much information.......2006-09-22
The book covers tons and tons of topics, which is good for a person with no background in animation writing. But the topics written about, from dialogue to outlining, come with no context, no examples to back up what the author is talking about. Wright writes "Keep your characters consistent. They must be true to their core traits and to what has made them who they are." An example from a current or classic cartoon is direly needed. This happens throughout the book. Under the subheading Conflict Can Reveal Information in the dialogue chapter, she writes "conflict in dialogue...is a good way to get information out and keep it interesting." How? Once again this book screams for examples.
The book trys to explain every thing and any thing about animation. A daunting task. But in the process, every thing seems trite. The chapter on writing features, aka movies, is skimmed, and after reading it, will not make your more apt at writing animation films. Scriptwriting for film is different, in many aspects, from tv animation, and in this book it's made to sound that it's the same.
Overall the book is informative, but for someone who grew up with Scooby Doo, He-Man, Thundercats and saw every Disney film and could write endless thesis on Scooby Doo's tremendous appetite, this book lacks substance.
Typical "Mainstream" book........2006-08-08
This book is abit of a bore and turnoff with all it tips and trixs to create scripts that will please the "buyer". It is colored with a tone of a moral panic that is typical for experts that clame to know what people want and don't want. I think it is safe to say that if the creators of "South Park" or "The Simpson" would have read this book and followed it, thoose series would have never been made - maybe not even Bambi with its horrid shooting of bambis mother?
It also deals with animation at its simplest blocks, it tries to show the steps to a finished product - poorly. It does contain a good hint here and there but as a hole it is a complete waist of time, and a poor candidate for a book to understand the teqnical aspects of animation. If you have some basic knowleadge of character, animation and storyboarding and want to learn how to write for animation, buy books about writing instead.
>RS
Animation Writing and Development : From Script Development .......2005-03-10
Jean Ann Wright's "Animation Writing and Development : From Script Development to Pitch", is a comprehensive and well written book, on the subject.
I would highly recommend it to anyone who is interested in writing for animation.
Wow!.......2005-03-07
Every industry has its own special requirements. This book "Animation Writing and Development" by Jean Ann Wright should be titled "A Manual for the Working World of Animation". There are not many books that give all the working aspects of a creative vocation. Wow! What to do, how to do it, and still nurture creative desires! Being a college art instructor, all my classes will know about the existence of this fine work. B. McInerney
Book Description
From charts, texts, and graphs to illustrations, icons, and screens, we live in an information age saturated with visual language. Yet the underlying principles that provide structure for visual language have long eluded scholars of rhetoric, design, and engineering. To function as a language that reliably conveys meaning, visual language must embody codes that normalize its practices among both the designers who employ it and the readers who interpret it.
In this wide-ranging analysis, Charles Kostelnick and Michael Hassett demonstrate how visual language in professional communication—text design, data displays, illustrations—is shaped by conventional practices that are invented, codified, and modified by users in visual discourse communities. Drawing on rhetorical theory, design studies, and a broad array of historical and contemporary examples, Shaping Information: The Rhetoric of Visual Conventions explores the processes by which conventions evolve and proliferate and shows how conventions serve as the medium that designers use to shape, stabilize, and streamline visual information.
Kostelnick and Hassett extend contemporary theories that define rhetoric as a social act, arguing that visual conventions also thrive within discourse communities and are fragile forms that vary widely in their longevity and scope. Shaping Information: The Rhetoric of Visual Conventions is a thorough guide for scholars, teachers and practitioners of rhetoric and business and technical communication and for professionals in engineering, science, design, and business.
Average customer rating:
- A real good 2D/3D computer graphics foundation.
- This is still a good intro book
- A very good intro for rookies
- Best intro to 2D game programming
- Good for math research
|
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
Andre Lamothe
Manufacturer: Waite Group Press
ProductGroup: Book
Binding: Paperback
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ASIN: 1571690042 |
Amazon.com
The definitive book for writing 3D video games in C. The only flaw: the CD-ROM is only for DOS-based C compilers. However, most of the source code is in the book, and the general principles would apply to all platforms. If you don't see more reviews listed below, be sure to click on the book's title for longer and impressive substantiation of this massive tome's merits!
Customer Reviews:
A real good 2D/3D computer graphics foundation........2006-04-13
After I have bought this book for 10 years, I am still refers to it occasionally for implementing certain graphics features in my software applications such as charting.
This book provides real programming in 2D and 3D the classics way using nothing more but merely math algorithm. Although this book is destinated for MS-DOS environment, no DirectX tutorial within, with knowledge of classics 2D and 3D descriptions from this book, you can be sure of, porting to any new environment is not a problem...because you owns the root.
Moreover, in today's gaming industry or enterprise, in order to push to limits, it has to be a self-written 3D engine for sure.
This is a golden book, grab a copy while still available, is surely worthy.
Sincerely,
Ricky Gai.
Review updated: 13/04/2006.
This is still a good intro book.......2003-11-20
I owned this book for a while but I didn't actually pick it up and start reading it until a few weeks ago... people will complain that this book is outdated and blah blah... well those people are people who want to be spoon fed everything and have no creativity... if you have any kind of brain, this book is an awesome intro to 3d graphics... just check out my site http://members.rogers.com/vetro
I started coding a 3d graphics engine... I had to improvise, but the techniques are all based on the last half of this book
V
A very good intro for rookies.......2003-04-09
This book is a very good intro for 2D and 3D programming. The source code is simple and easy to understand. It lacks some things, like bitmap rotation, but no book is complete. The code can be compiled with the Watcon 11.0 compiler or Open Watcon compiler with some minor changes.
Best intro to 2D game programming.......2003-01-28
The first half of the book is simply great. With the help of
this book , I 've written a complete VGA library in assembly.
The quality of the illustrations on 3D concepts like cross products , however , is too low and doesn't help to understand the material.
But the rest is truly amazing (André even covers the Pentium's FPU processor).
Good for math research.......2002-03-06
This is a 5 stars book, but is outdated.
Still has some good math chapters.
Book Description
In his thoughtful collection of essays on the relationship of architecture and the arts, Giuliana Bruno addresses the crucial role that architecture plays in the production of art and the making of public intimacy. As art melts into spatial construction and architecture mobilizes artistic vision, Bruno argues, a new moving space--a screen of vital cultural memory--has come to shape our visual culture.
Taking on the central topic of museum culture, Bruno leads the reader on a series of architectural promenades from modernity to our times. Through these "museum walks," she demonstrates how artistic collection has become a culture of recollection, and examines the public space of the pavilion as reinvented in the moving-image art installation of Turner Prize nominees Jane and Louise Wilson. Investigating the intersection of science and art, Bruno looks at our cultural obsession with techniques of imaging and its effect on the privacy of bodies and space. She finds in the work of artist Rebecca Horn a notable combination of the artistic and the scientific that creates an architecture of public intimacy. Considering the role of architecture in contemporary art that refashions our "lived space"--and the work of contemporary artists including Rachel Whiteread, Mona Hatoum, and Guillermo Kuitca--Bruno argues that architecture is used to define the frame of memory, the border of public and private space, and the permeability of exterior and interior space. Architecture, Bruno contends, is not merely a matter of space, but an art of time.
Book Description
This book looks at the fundamental problems a writer faces as a beginner learning to create content for media that is to be seen rather than read. It takes you from basic concepts to a first level of practice through explicit methods that train you to consistently identify a communications problem, think it through, and find a resolution before beginning to write.
Through successive exercises, Writing for Visual Media helps you acquire the basic skills and confidence you need to write effective films, corporate and training videos, documentaries, ads, PSAs, TV series, and other types of visual narrative. A new chapter looks at adaptation as a specific script writing problem. Writing for Visual Media also lays a foundation for understanding interactive media and writing for non-linear content with new chapters that cover writing for the web, interactive corporate communication, instructional media, and video games.
This book will make you aware of current electronic writing tools and scriptwriting software through a companion DVD, which offers links to demos and enriches the content of the printed book with video, audio, and sample scripts. Scripts are linked to video clips that are the produced result of the words on a script page. The DVD demonstrates the visual language of scriptwriting (shots, basic camera movement, transitions, etc.) discussed in the book by means of an interactive, illustrated glossary (video and stills) of terms and concepts.
* Contains an instructive DVD
* New information in this edition details storyboarding and scriptwriting software
* Also includes new information on adaptation, interactive media websites, and games
Customer Reviews:
Honest, Insider Perspective.......2004-01-29
Candor is refreshing in any work because it let's an audience member identify with the vulnerability of the process being described. In this case the process is producing, marketing, and seeking acceptance of a script for a visual medium of communication. Professor Friedmann shares his successes, but he doesn't ignore his failures. Failure is part of the road to success in any endeavor. The only person who hasn't failed is the one who hasn't attempted anything of significance. In this insider account, we're given a look at the various markets and media forms available for aspiring writers.
The accompanying CD is a bonus. It is full of ancillary material that adds enormous depth to the explanations described in the book. Anyone interested in pursuing scriptwriting will learn a lot from this book.
Comprehensive, Humoristic, and Entertaining.......2001-12-08
I thought Writing for Visual Media was very informative, and easy to understand. At first I got intimidated by the many words the book contains, I usually like to see more pictures and visual examples in the books I read, but the entire book is very informative and has a nice flow, with a nice touch of humoristic remarks. I've never seen a CD-ROM for a textbook, with so many visual elements. I spent about an hour and a half navigating through it. I kept finding more and more stuff to see and read. I thought the CD-ROM was very creative, and indeed entertaining. I like the idea of the book linking to specific chapters in the cd-rom. The book is great for people like me who are just starting to begin writing for the Media. I probably wouldn't recommended for semi-pro's who already know most of the writing techniques, and know what a video camera tilt and pan is!.
There's actually a lot of funny video clips in the CD-ROM, which makes it very compelling for learning purposes. In the beginning the CD-ROM loads slowly because the contents of it are stuffed like a turkey with multimedia content. But I do like the fact that there are tons of multimedia content which helps to understand "visually" what writing for the media is all about.
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- Acrylic Revolution: New Tricks & Techniques for Working With the World's Most Versatile Medium
- Acrylic Revolution: New Tricks & Techniques for Working With the World's Most Versatile Medium
- Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development (3rd Edition)
- Art in China (Oxford History of Art)
- ART OF POCAHONTAS, THE
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